STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
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Founded
19 June, 2015
Language
English
Location
United States 
Showing 21-30 of 149 entries
3,550
Suggestions for New Weapons (or New Attributes)
Ok... so I was just told by Crafting that he likes his ideas here. I don't know anymore, so post them in both Discord and here.

In honor of this, new building set for Engie, copied from Discord.

Class = Engineer

Slot = New Buildings integrated into one weapon, be it PDA or Wrench

Weapon = The Treacherous Trapper

Engie's not so subtle way of telling you to get off his lawn.

Overhauls your buildings to be a lot more defensive.

Shield Generator: Replaces the Sentry. Projects a non-damaging MvM shield for 1,2,3 seconds. After time has expired, the generator deconstructs itself one level (Level one will deconstruct itself by 25%) and proceeds to reconstruct itself back to whatever level it was earlier. Shield Generators have a 50% damage vulnerability while constructing. Wrangling this will keep it up indefinitely, but it consumes 1% building health per second while Wrangled.

Barricade: Replaces the Dispenser. Instantly deploys at level 3. Takes 500 damage to destroy, but cannot be repaired. Attacks that would pass through the barricade instead deal damage to the barricade. Enemy players passing through the barricade take 75 damage and are marked for death for 3 seconds. (Payload carts instantly destroy barricades on contact.)

Bear Traps: Replace your teleporters. Deploys instantly, and is 50% transparent when first placed. When an enemy steps on it, it loses its transparency, but deals 25 damage per level of the trap and slows opponents for one second per level. On level three, enemies are fully stunned for one second on activation. Bear traps have 25% less HP.

+Resisting damage using your shields and barricades plus damage dealt with your Bear Traps and Barricades will charge an Aid meter. (Damage resisted and dealt transfers 1:1. Max 1000 Aid meter. Aid is consumed at 10 Aid per second.) Pressing ALT-FIRE with your Wrench active will turn it on, giving you a LV. 1 Dispenser effect.
-66% less healing from friendly dispensers (Because this could make Engie too long term tanky if he's not continually engaged. Might be overkill.)
-Melee damage will not charge Aid meter.

Model: Shield generator + Bear Traps https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=21057&searchtext=

Barricade: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=514751133&searchtext=

Wrench to tie it all together: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=17625&searchtext=
7
Possible way to import custom animations?
2,121
Ideas for Changes/Balancing (Custom Weapons)
Showing 21-30 of 149 entries