136
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965
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Recent reviews by Henkka

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Showing 51-60 of 136 entries
3 people found this review helpful
26.0 hrs on record (10.9 hrs at review time)
EA Sucks ass and I ♥♥♥♥♥♥♥ despise battle royales but I weirdly like this game a ton. I can't safely say if I have a gun pointed at my head while writing this but really, this one's pretty good

TL;DR: Weirdly good, I expected to hate every moment of it but I'm actually having a lot of fun

With a couple severals of different characters you'll likely find at least one character you'll like, they go from supporty tanks, to the more DPS oriented fastbois to a straight up medic. Maybe I'd wish it was slightly faster to unlock new characters, but they have to make money some way I guess

Shooting feels very good for the most part, a couple of guns feel way inferior to most other guns, but no gun feels way superior to other guns. I end up using completely different weapons almost every round, of course this is enforced by you having to find them by chance, and even further by there being a few different ammo types that only go to specific guns. It's a pretty good system that makes you try out new things.
And unlike in most Battle Royales I've put myself through, snipers aren't that overpowered in this either. Of course they offer a safer way to take shots against enemies from afar, but since all but one are projectile-based instead of hitscan, they're actually fairly hard to hit with unless your enemies are standing still. Even the hitscan one is like a Spartan Laser deal, so it's not a free win either. Even if you do get hit from a long range, it most often wouldn't kill you in one hit anyway, so there's that too. But, even still, snipers aren't useless at all. I feel like overall guns are pretty well balanced in this game. Use snipers for supporting fire for your friends, or against peekers, use LMG's and shotguns at closer range, use lightweight weapons when you need a good all-arounder.

My favorite parts are the gun attachments, it's a really fun and fluid system, you find the parts on the field randomly for several different rarities, and they improve your gun in a variety of ways. If you find a new gun and decide to pick it up, it'll just automatically swap over the parts from your old gun to the new one if they're compatible. I love this system

Overall the game is surprisingly fun, and that's coming from someone who passionately hates Battle Royale games after trying out several, so I don't know whether that means I don't know ♥♥♥♥ or that this game managed to pull off something no other Battle Royale has, which is fun gameplay instead of soul sucking ♥♥♥♥♥♥♥♥
Posted 25 November, 2020.
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9 people found this review helpful
5.5 hrs on record
Short but really good classic FPS
It's pretty hard, and has some jank to it, but when you're doing good it feels really great
A modern remaster of it would be super cool
Posted 24 September, 2020.
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22 people found this review helpful
4 people found this review funny
51.3 hrs on record (28.5 hrs at review time)
It's a mostly good game with all the great scenes, characters, story and little sub-stories you'd expect, but the combat got done so dirty it's very very hard to recommend this game unless you really want to play all the Yakuza you can

Nearly every boss, like all except very few, wields either a knife or a gun, which they of course use constantly, and every attack from them is unblockable and knocks you down on the ground, except in some very few situations if you have the proper skills. So therefore almost all bosses were mostly a fight against endurance against my own frustration. I ended up either cheesing all of them or spending an entire inventory of healing items and losing decades of my life expectancy in real life

It's a shame that this game is the one with the best game mechanic in history, Majima Everywhere, because that ♥♥♥♥ was the absolute best
Posted 31 August, 2020.
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1 person found this review helpful
22.2 hrs on record
A really fun game overall, that just might be a bit overpriced unless you wait for a good sale like I did.
The gunplay and movement are fantastic, and *almost* all of the abilities and *almost* all of the guns are really fun and effective. The shield ability and the like railgun were pretty kinda useless in my opinion though

The biggest issues this game has are driving controls and the insanely stupid falling damage mechanic.
The driving is absolute pain in any spaces that are even a bit tight, and the motorbikes take a full second of delay to turn, and are so bouncy they often won't turn anyway. The main car you'll probably be using for the most part anyway is fine for the most part. Phoenix is a good gal.
The falling damage system works in an amazingly dumb way, where you die mid-air if you've been falling for long enough time without breaking the fall, even if you have abilities and ways to break the fall mid-air. If you've been falling for too many seconds you're just dead. It's incredibly frustrating and I can't imagine why anyone ever thought it was fine

There are quite a lot of upgrades, with separate upgrade resource points for character abilities, gun upgrades, these like extra abilities from upgrading 'project' trees, vehicle upgrades for Phoenix, and some small stat boosts to either health, damage or overdrive meter. Out of all of these there were only a few upgrades that ever felt useless so it's pretty good

All the guns have some unique twist to them and there are some really creative guns, like the one that shoots gravity darts that attach to an enemy, and then you can launch them in some other direction with an alt-fire dart, or the revolver that sticks small firebombs onto an enemy.

Overall I'd say this is a really solid game, and especially a fantastic pick if you can get it from a good sale, like how I got the Deluxe Edition for 15€. Absolutely 100% worth it
8/10
Btw more games should have drivable mechs you can just summon anywhere, thanks Rage 2
Posted 14 August, 2020.
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2 people found this review helpful
13.4 hrs on record
A fun game that gets better the more you get into it, starting out pretty iffy since you don't have like any abilities yet or don't know how to run too well.
It's a shame it's kinda really damn buggy though, kinda often I tended to die by like glitching out of the map and falling off or Faith just not grabbing a ledge or a pipe. One time I ran through a pipe, straight up.
Still, I'd recommend it, especially if you liked the original game
Posted 14 August, 2020.
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7 people found this review helpful
2 people found this review funny
36.9 hrs on record (36.5 hrs at review time)
The Vintorez will carry you through all troubles in life
But it will not help you when you ♥♥♥♥ yourself in the laboratories

An amazing game start to finish, with some small jank here and there, like PDA buttons sometimes not working and the lowest row of the inventory sometimes being unusable for some weird reason, but nothing that ever managed to break my experience too bad. Grab some bolts, eat diet sausage and shoot a bandit in the face after they reveal their location in the bushes by shouting "A NUUUUU"
Posted 9 August, 2020.
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363 people found this review helpful
410 people found this review funny
81
25
12
5
5
2
27
799.9 hrs on record (2.6 hrs at review time)
Some guy charged through our front lines on a horse, playing the lute and laughing like a maniac

Godspeed you magnificent bastard
Posted 26 June, 2020.
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38 people found this review helpful
2 people found this review funny
2
3
2
2
5
11.9 hrs on record
I like actually hate this game, everything that was good in the old games has been either removed completely or dumbed down so much it becomes boring.
TL;DR: 2/10, it's a miserable experience and I heavily recommend against playing it at all. One point from Songbird, he's a good boy

Right from the setting, somehow it feels like there were more things going on in the dying, ♥♥♥♥♥♥ up city of Rapture, compared to the big, well populated city of Columbia. Most of the game feels like a completely linear, narrow hallway with the exception of like two segments where you're made to explore around a little bit. Not to mention the entire explanation to this place being more technologically advanced than Rapture like 40 years before Rapture was built feels like a massive, lazy asspull

The two gun limit is so much not fun it amazes me. Not only that but there's also no more than one ammo type with any guns. I carried the Sniper Rifle throughout the entire game when I found it, upgraded that to maximum and never cared too much to upgrade other guns unless I did it for fun. Why would I feel like upgrading guns when I could only get the use of them sometimes. In addition I rarely felt like upgrading guns even mattered. Some upgrades to some guns are really good, but some upgrades just barely do anything. The upgrades don't even change how your guns look which is somewhat boring. Most of the guns feel just way worse than most others too, I never saw a point to using some guns, like the regular pistol as soon as you found anything else. This game also managed to have a really unsatisfying and weak feeling shotgun that even has an upgrade to lower its accuracy. Cool I guess? In the first two games the upgrades are rare but really useful, and you really have to think about which ones to get, and they even change how your gun looked. That was neat

The two weapon limit also ties in to many of the enemies being really not fun to fight against. The Handymen just charge at your face and keep hitting you while tanking a ton of bullets. So many times I just spent all my bullets at them and let them kill me so I could revive and have some new bullets again to try to kill them with those. If I ran out I let them kill me again so I could spend the regain bullets again, spend them on other enemies first and use their guns instead
The Firemen just keep lobbing firebombs at you, leading the throws with pinpoint accuracy so you just get drained of your health mid fight until you kill them, which takes quite some amount of bullets and time too
The crows just teleport in your back or face, get in a free hit before you can shoot at them. They're really just pretty boring with nothing much going on for them
The regular enemies die fast and drop ammo and health, but compared to the Splicers that seek you out and keep shouting ♥♥♥♥ at you, these guys just hide until they shoot at you, giving away their positions and then you shoot them
The rocket enemies are also boring because they're armored, so you're forced to expose yourself to the rockets for longer while they sponge up bullets
The snipers shoot at you immediately when they get a line of sight if they're in position, you get no opportunity to shoot first, which got annoying very very fast
In the first two Bioshock games it was really fun to fight against most enemies, even the tankiest enemies, Big Daddies, were fun since you could prepare for the fight against them, hack security so they would help, set up traps, use ammo types that were strong against them. You can't do any of that in this game, you can only use a plasmid to possess a turret at best, sometimes you can use Elizabeth's admittedly nice Tear ability to find some small assistance, but you can NOT set up any traps or use any ammo types that are strong against them, since none of those things exist. The enemies in this game just attack you on sight and you just have to keep trying to kill them until you win

The plasmids, or "vigors" as this game calls the completely different things, are also dumbed down so much it just annoys me. You just get all of them automatically for free so you never have to think about which ones to get or use. Especially since most of them are completely useless in this one too. I ended up only using Possession and Crows in the end because all the other ones didn't do jack ♥♥♥♥. Upgrading them is most of the time just some number changes, as opposed to how the first two games gave them new functionalities. I could only think of a couple of upgrades for them in this game that felt interesting or really useful
The passive plasmids you could equip in the first two games are replaced by "gear" which is special loot you sometimes find from the few secrets this game has, and from Handymen. As far as I understood you get a randomly picked item that gives you some improvements, most of which felt useless, like being able to move faster on the railways. Which doesn't really do anything in practice. There were a few nice ones, like the one that improves your critical hit damage or the one that makes all guns reload faster.

I also wished so much you could carry health packs and whatever this game's equivalent of eve needles would be. This is another removed mechanic that you made you think about your purchases in the first two games, and made exploration feel more useful but can't have any of that in this travesty

The only good things I can think of in this game are like Elizabeth and her tear ability that lets you alter the arenas with changes like helpful turrets, cover, new guns, one time use health packs, things like that.
The railway things you can travel on were pretty fun, even though using them mid-fight was also often a bad idea since the enemies still hit you pretty easily. But when you could use them effectively they were pretty fun and gave the game some nice mobility, that felt refreshing since most of the game is just sitting behind a cover. Running out of the cover often just meant you take unnecessary damage for low payoff.
I also really liked the Songbird, he was a cool character, which I interpreted was sort of a Big Daddy equivalent? He was a good lad, I want like a plushie of him or something

Overall Biosock Infinite did absolutely nothing better than the first two games did, either removed or dumbed down every single mechanic and took out all the fun. This ♥♥♥♥ just made me miserable. I would actually heavily recommend AGAINST playing this game at all. Just skip it. It's not worth the time. 2/10
Posted 16 June, 2020.
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2 people found this review helpful
11.4 hrs on record
I have to wonder if they did ♥♥♥♥ all with the remasters, since this one has some nice bugs and crashes often. The crash issue was present in the old one and it's not as bad in this one for me, but still, it crashes annoyingly often. So having a healthy obsessive compulsive disorder to save before, during and after everything you ever do is encouraged.

But the game itself is still amazingly good, sanding out most jank and roughness from the first game, adding a lot of new fun stuff and making things, that used to be completely useless, good. I just wished this was a longer game but can't have all.

Also Little Sisters telling me I'm the best daddy after protecting them makes me feel nice
Posted 15 June, 2020.
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2 people found this review helpful
8.9 hrs on record
The game has some blinking lights and some small bugs, I have to wonder if the remasters actually did ♥♥♥♥, but the game itself is at least still pretty good to this day with some slight jank and balance issues, like most plasmids being useless in combat. Solid 7/10 from me
Posted 15 June, 2020.
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Showing 51-60 of 136 entries