rFactor 2

rFactor 2

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Bulgarian Grand Prix v0.5
   
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56.046 MB
5 Aug, 2017 @ 4:13pm
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Bulgarian Grand Prix v0.5

Description
OBSOLITE: Please use this version instead https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1116516809

The Bulgarian GP was planned to first take place in 2012, however it was shelved and will probably never see the light of day.
I took the initial design from the only know concept art and made this circuit.
The Bulgarian GP Course is 5.993km in length as I estimated and found that it works quite well and doesn't have a 'tilke'feel in its current configuration.

None of this is intended to be accurate of the proposed circuit, but more of a 'ideal world' design.

If you like this track, please give me a thumbs up. The more thumbs up, the more likely I will keep making tracks for the RF2 community.

Known Issues:
- Washed out at certain times of the day. I don't know what is causing this in all my tracks and would love help if you can!
- No real road (yet).
- AIW, the AI are not particularly competitive yet. This will be fixed in an upcoming update.
- Sand traps are like lava. They will be replaced in a later release.
5 Comments
Rodrrico  [author] 20 Aug, 2017 @ 11:13pm 
Rodrrico  [author] 12 Aug, 2017 @ 4:58pm 
Hi HE Team, I have tested this issue. There is a problem with that material, so I will be sure to fix this for the next release. Thanks for the find!
Grid Filler 12 Aug, 2017 @ 12:00pm 
I like the layout, but I noticed your sand traps are completely frictionless. It was a bit frightening when I kept speeding towards the wall with the brakes hard down.
Rodrrico  [author] 6 Aug, 2017 @ 3:06pm 
Hi Mak80, correct, it doesn't have real road yet. This will be the last major step as I don't have 3dMax to impliment this (or the time right now).

It currently isn't optimised for DX11, however I don't see it washed out anywhere near as much as you are in those screenshots. What time of day and settings were you using eg- 12pm practice?

I usually have practice at 11am, qualifying at 2pm and race at 2pm with far less washed out look. Please try that.

Thanks for your feedback!
Mak80_ 6 Aug, 2017 @ 7:58am 
generally i prefer historic tracks, but i like Bulgarian layout :)

for better track i notice this things:
-No rail road
-Environment is too light (dx11 no post effects)
-Mesh is updated or is it rf1 version?

Some screens:
[img] http://i.imgur.com/QwIanBt.jpg [/img]
http://i.imgur.com/M4NrxkJ.jpg
http://i.imgur.com/TMUysyZ.jpg