Total War: WARHAMMER

Total War: WARHAMMER

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Cataph's Kraka Drak: The Norse Dwarfs SFO compatibility patch
   
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Tags: mod, Units
File Size
Posted
Updated
194.309 KB
9 Aug, 2017 @ 5:58am
18 Jun, 2018 @ 2:44am
12 Change Notes ( view )

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Cataph's Kraka Drak: The Norse Dwarfs SFO compatibility patch

In 3 collections by Flamboyant Schemer61
Flamboyant's Warhammer Mods List
11 items
SFO Compatible mods
58 items
Alternative SFO mod list
54 items
Description
--------------------UPDATED FOR NORSCA PATCH--------------------------------------


This is a small mod that makes Cataph's Kraka Drak: The Norse Dwarfs mod's units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.)

For any of your ideas about this mod, you can use the suggestion thread! I will value your opinion, it is the only reason I made these mods public!

The mod will not work without the necessary mods listed so please be careful about that.

UPDATES

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I am using this mod for my personal entertainment so this mod will be updated as long as SFO and Cataph's Kraka Drak: The Norse Dwarfs mods are updated.

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BALANCE ISSUES

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I have done my best with this mod but, any balance ideas-tips are welcomed.
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COMPATIBILITY

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It doesn't change or add anything, just makes Cataph's Kraka Drak: The Norse Dwarfs mod units stats more balanced for SFO. So any mod compatibile with them are compatibile with this mod.
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TROUBLESHOOT

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Please make sure that you have tested the mod only with the necessary mods before announcing a bug. Other than that, I will try as hard as I can to fix the problems.
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MORE MOD SUGGESTIONS/DEMANDS

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Please feel free to ask more balancing mods guys I am also playing with those mods so if you know any good unit mods please share them with me!

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Please give a thumbs up if you like!


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If you liked it, check out my other compatibility mods:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1081702636

I am using all of my mods at the same time and they work fine for me. So, they probably compatible with each other.



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Special thanks to:

-SFO team,

-Cataph


for the permission of usage of their great mods.

And all of the people who gave me their support by feedbacks and kind words, it is the only reward I want and I am happy to have such good subscribers.
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Popular Discussions View All (1)
0
28 Aug, 2017 @ 4:49am
Suggestion Thread
Flamboyant Schemer61
37 Comments
Guy 27 Nov, 2017 @ 9:03am 
four hundred hour
dawi not found
MoncherFrag 19 Sep, 2017 @ 4:59pm 
Great mod as always!
Flamboyant Schemer61  [author] 4 Sep, 2017 @ 7:44am 
SnayerX 29 Aug, 2017 @ 3:48am 
Now that SFO discontinued their TEB submod, will there a be compatibility patch for Cataph's mod from you?
SteelReserve 27 Aug, 2017 @ 6:16am 
Thanks for this!
Revan519 25 Aug, 2017 @ 2:00pm 
Yeah not a fan of crynson mods unlocker was jw thanks
Flamboyant Schemer61  [author] 25 Aug, 2017 @ 1:59pm 
@😈😉
You can use Crynsos one for this.

@Bob
I am testing Crynsos Unlocker+ Lords's compatibility right now.
Revan519 25 Aug, 2017 @ 10:48am 
Can you plz make an unlocker for this faction as well
Bob 25 Aug, 2017 @ 8:21am 
Hey Ho I hope your exams ran very well!
Can I ask you what are your future plans of modding? WHO IS NEXT? :steammocking:
Flamboyant Schemer61  [author] 25 Aug, 2017 @ 3:13am 
@[TFM] bh5496
Hi! Thanks for your feedback! About the topic:
-Since Krara Drak lack most of the good artillery and ranged units, I wanted Huskarls, Storbeards and wardbeards to be very good for their cost to give them an clear edge at the melee infantry side. However, some of the unit stats will be decreased, or their cost will be increased a little bit. Same reasoning goes for the unit size but I can reduce them too. RoR Wardbeards are nearly finished. I tried to update the shield values, I will take a look again. About huskarls not throwing their axes, I will probably remove their ability of throwing axes. If you have any further ideas, please add me as a friend and don't be shy to share them! Update will come in a few hours and after that, this mod will be completed.