Total War: WARHAMMER

Total War: WARHAMMER

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Averlander: Imperial Splendor
   
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Tags: mod, Graphical
File Size
Posted
Updated
60.042 MB
10 Aug, 2017 @ 4:52am
13 Aug, 2017 @ 9:24am
2 Change Notes ( view )

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Averlander: Imperial Splendor

Description


Averlander: Imperial Splendor

"Averlanders are not bad for manlings. They're solid in character, stick to their words, and don't put on airs like those nose-in-the-air Reiklanders. And they make the best manling beer in the South! Well, thats not saying much, but you wont choke on it!"
—Dwarf Merchant


Averlander: Imperial Splendor is the third mod in the Imperial Collection a total remastering of the Imperial Faction. This cosmetic mod alters only the appearance of the Averland Faction and is designed to be fully compatible with most other Imperial mods.



EMPIRE REMASTERD
Updated art using advanced normalmap technology!
NEW AND IMPROVED VARATION
Over 75 permutations for the state trooper alone!
LORE ADJACENT
Lore friendly recolor, mixed with an artistic re-imagining.
MODULAR DESIGN
Built from the ground up to plug and play with most mods!
SFO & RADIOUS COMPATIBLE
Cosmetic varation only, no changes to base unit files made!



The Imperial Collection

The Imperial Collection is a fully modular series of cosmetic modifications aimed at remastering the Imperial faction.

While Total War Warhammer dose a fantastic job of bringing the old world to life, it lacks the nuance to realize the rich cultural diversity of the Imperial Faction.

With each iteration of the Imperial Collection comes a complete remastering of each individual Imperial State, with the primary objective being to flesh out their visual appearance and distinctiveness, transforming them in the process from simple recolors to full on Imperial sub-factions.

In a nutshell the Imperial Collection will reflect the following attributes of each Imperial province
1. Cultural Disposition {Heraldry and Iconography}
2. Wealth {equipment quality and availability} - (destitute, sufficient, prosperous, extravagant)
3. Militarization Status {Uniformity} - (peasant levy, town watch, mercenary company, professional soldiers)
4. Unity/Nationalism {Cultural distinctiveness) - (Free City, Lesser Province, Ambitions Rival, Imperial Vanguard)

Relation to Lore v Artistic Licence

The Imperial Collection is what I would like to call lore adjacent. While heavily inspired by primary Games Workshop sources this mod dose take certain artistic liberties in order to better define each faction. The iconography, color pallet, and cultural essence of each state will be preserved but some liberties have been taken with the distribution of equipment and uniformity of each state.



----------------------------------------------------------Bugs-----------------------------------------------------------

Blood Feathers: Blood coats surfaces witch have been alpha mapped out resulting in ghostly mustaches and feathers on occasion. At this time I know of no known work around. Disabling gore works.... I guess...

Anti Aliasing Transparency Glitch: AA can create wisps of black outlines where textures where alpha mapped out, this is not usually noticeable and is a minor graphical issue. No known workaround outside of disabling in-game AA

Minor Texture Misalignment: A few textures require additional refinement due to complex model geometry, this will be fixed eventually.


-------------------------------------------------Submods and More-------------------------------------------------

Regiments of Renown: Imperial Edition


Company of Honor: Reiklander Submod


Wissenlander: Defenders of the South


Stirlander: Victory or Death!


Reiklander: Imperial Vanguard


---------------------------------------------Special Thanks and Credits------------------------------------------
to:

- Larethian for inspiring this mod and the mechanisms which enable it.
- Gigiauz for allowing me to use his shield textures and for inspiring this modification.

----------------------------------------Donations and Contact Information-------------------------------------

If you would like to directly support my modding efforts you can donate below. Donations are in no means mandatory and will not effect the availability of any of my content, all of my publicly released mods will continue to remain free and receive support to the best of my ability

[paypal.me]

In order to contact me please utilize the discussion tab functionality or private message.
Popular Discussions View All (2)
7
14 Aug, 2017 @ 12:39pm
PINNED: [Future Projects]--Imperial Collection Addons and Submods
Lt Apollo
1
2 May @ 7:54am
PINNED: [Collaborations and Expansions]
Lt Apollo
96 Comments
Мариус 18 Jun, 2020 @ 5:04am 
Great mod! (: (; :steamhappy::steamhappy:
Gregor Hak 6 Jan, 2018 @ 3:51am 
@kevinmachtemail
If you wanna see in campaning Ai as Averland you don't need faction unlocker.
If you wanna play campaning as faction: Averland you need faction unlocker (for custom battle also).
Masterchief2217 5 Jan, 2018 @ 1:46pm 
So I guess I need a faction unlocker to make this work, right?
Nachiroux 13 Dec, 2017 @ 10:11am 
The best imperial faction. Works brilliantly with a faction unlocker!
Vince 8 Dec, 2017 @ 10:35am 
doesn't seem to be working for the newest release. Can anyone confirm this?
Lt Apollo  [author] 28 Oct, 2017 @ 1:19pm 
Reiklander for ME is now released
K-One!! 22 Sep, 2017 @ 11:48am 
compatible with dryrain mod?
Kronus 30 Aug, 2017 @ 9:45pm 
These are freaking awesome great work man!
Grimbo 26 Aug, 2017 @ 12:16pm 
Does this mod add the Units from Radious and reskin them to the Averland color scheme and more variety? Or does this mod only reskin and improve upon the Vanilla troops for Averland? If it's either of those, does it apply to your other mods like Stirland?
Death death to the IOF! 23 Aug, 2017 @ 10:52pm 
Nice work, it would be great if you could make the halberdiers heavy looking like their lore units. Example would be Heavy Halberdiers from Call of Warhammer.