Total War: WARHAMMER

Total War: WARHAMMER

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Suspense Style: I - Rename Factions & Confederations
   
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Tags: mod, Graphical
File Size
Posted
Updated
683.999 KB
10 Aug, 2017 @ 8:20pm
7 Sep, 2017 @ 12:24am
6 Change Notes ( view )

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Suspense Style: I - Rename Factions & Confederations

In 3 collections by Suspense
Favorites of Suspense - Standard Edition
49 items
Favorites of Suspense - Crynsos Edition
38 items
Suspense Style - Aesthetic Overhaul
7 items
Description
UPDATE: Wulfric's Faction -> Seafang Raiders

The mod renames playable factions to be less generic and more immersive and cool. No more "The Empire" or "Beastmen." In addition, this mod includes confederation names so when you confederate, your faction's name will change appropriately.

Factions Renamed
The Empire -> Reikland
Bretonnia -> Couronne
Dwarfs -> Karaz-a-Karak
Clan Angrund -> Karak Izor
Wood Elves -> Talsyn
Vampire Counts -> Drakenhof
Greenskins -> Bloody Sunz
Chaos -> Everchosen Hordes
Beastmen -> Warherd of the One-Eye
Norsca -> Seafang Raiders

Confederation Names
Empire Provinces -> Empire of Sigmar
Bretonnian Dukedoms -> Kingdom of Bretonnia
Dwarven Holds -> Karaz Ankor
Wood Elves -> Asrai
Vampire Counts -> Empire of the Dead*
Greenskins -> Da Immortalz
Chaos -> Chaos Undivided *
Beastmen -> Warherd of the Dark Moon *
Norsca -> Ruinous Vanguard
Southern Realms -> Dogs of War *
Kislev -> Kingdom of Kislev

* These factions cannot confederate normally, yet some mods do make it possible.

This should be compatible with most mods.

With Warhammer II coming out, I am remaking all my mods to be ready for expansions. They'll be more modular in style so you'll be more free to pick and choose what elements of my mods you want.

You can check out my Suspense Style Collection with all new, restructured mods here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1107930839

Complete
1 - Renaming
2 - UI Improvements
3 - Norsca

In Progress
3 - Recolor
- Updating Wood Elves
- Updating Map Colors

Planned
3 - Recolor Collection
a. Bretonnian Dukedoms
b. Empire Provinces
c. Dwarven Holds
e. Undead Factions
f. Greenskin Tribes
g. Chaos & Beastmen

4 - Crynsos Unlockers
a. Favorites
b. Order Unlocker
c. Destruction Unlocker
d. Chaos Unlocker
65 Comments
Swerto 12 Sep, 2017 @ 2:10am 
Swerto 12 Sep, 2017 @ 2:02am 
Midnight Aristocracy is what Vlad's text often refers to in loading screens and during quests. It is the name of the 'greater vampire empire'.

Immortalz should be what you swap the bloody sunz for, you should swap the overall greenskins to the Green Tide or the "Da Green Tyde" something like that.
Suspense  [author] 12 Sep, 2017 @ 1:35am 
Bad Moon Boyz? Fists of Gork & Mork?
Suspense  [author] 12 Sep, 2017 @ 1:34am 
I'm trying think of a better alternative to Great Waagh. I changed it to that but it didn't seem as popular as Immortalz, plus with the Waagh mechanic it's a little weird. Cuz you got "Da Great Waaagh Waaagh" which is odd. I'm thinking something about the Bad Moon or Gork and Mork into the name. That's sort of a united front. The greenskins just don't unite a lot. Same with undead.
Suspense  [author] 12 Sep, 2017 @ 1:31am 
*Not a fan
Suspense  [author] 12 Sep, 2017 @ 1:31am 
I'm a fan of that name. I need a lore book because other than the one mod someone made I have never seen "Midnight Aristocracy" used also it doesn't feel like it's a faction name but an organization inside the faction. it'd be like calling the Empire "The Elector Counts"
Swerto 12 Sep, 2017 @ 12:59am 
Should swatch "Empire of the Dead" to Midnight Aristocracy.
Gameshian 10 Sep, 2017 @ 1:32am 
Did you consider changing Da Immortalz to The Great Waagh? When confederrating as minor faction or Azhag Red Eye's (crynsos) Immortalz doesn't really fit since they're Grimgor unique legion.
Rustic Clover 7 Sep, 2017 @ 12:26am 
Thank you, you beautiful person!
Suspense  [author] 7 Sep, 2017 @ 12:24am 
done