Total War: WARHAMMER

Total War: WARHAMMER

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Norsca: Loot & Raze for the Gods
   
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Tags: mod, Campaign
File Size
Posted
2.787 KB
23 Aug, 2017 @ 12:20pm
1 Change Note ( view )

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Norsca: Loot & Raze for the Gods

Description


I love the new mechanical of Raze for a Chaos God added to Norsca, but Norscan factions have a really bad economy and you need to loot a lot to improve your economy but you still need to raze to praise your Gods. This is the way to do both with just one click. I hope you love it.

There is an alternative version to separate the raze from the Gods mechanic. If you want to take a look to it, just move here: Norsca: Loot & Raze

It should be compatible with anything, but you can report any fail or problem.

Check my other mods:
⚫Faction Unlocker Submod - Destruction Factions
⚫Faction Unlocker Submod - Order Factions
⚫Wolfy's Faction Traits
⚫No Battle Notifications
⚫Free Quest Battle Teleport
⚫Impossible Quest Battle Teleport
⚫Norsca: Loot & Raze for the Gods
⚫Half Confederation Penalities


Want to support my work? Feel free to donate via PayPal[www.paypal.com] to wolfylpdc@mailbox.org

Thanks.
15 Comments
Wolfy  [author] 8 Jun, 2020 @ 2:19pm 
THIS MOD HAS BEEN PORTED TO TOTAL WAR: WARHAMMER II

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2124324531
Wolfy  [author] 6 Jun, 2018 @ 6:13am 
@ajax_ajax
I'm currently out of time. I know I say that since January but it's actually true. As long as I have more time I'm going to do it
Your Mother 5 Jun, 2018 @ 8:17am 
Apologies, could this be applied to ME (TWWH2)?
Wolfy  [author] 1 Jun, 2018 @ 5:46am 
@ajax_ajax
Where do you want it?
Your Mother 1 Jun, 2018 @ 3:45am 
Sir, I hope you import this over to WH
Wolfy  [author] 24 Aug, 2017 @ 3:17pm 
@RafaL Maybe I take a look to it but I don't promise anything.
Rachel L 24 Aug, 2017 @ 3:15pm 
Steel (dev of ultimate chaos) wont tackle the vanilla sorcs anymore.
Wolfy  [author] 24 Aug, 2017 @ 2:48pm 
Also, everyone is invited to say something to do as a mod to me I can try to take a look to it (it's not going to be a must-do) but I can maybe do some little mods that people want and I'm not thinking about.
Wolfy  [author] 24 Aug, 2017 @ 2:47pm 
@RafaL
Well it's hard to work with other people mods. Ultimate Chaos is a mod that it's currently updated so maybe you could ask for that to its modders.

About the The Midnight Aristocracy there is something similar. I don't want to touch mods from another people that are currently updated. The main reason is that I can make a submod but I'm going to update it every time they want to take a release and I don't know the modders. I ususally talk to Crynsos so I can do CFU+ submods because I know how his work is going.

Also I know that mod modifies startpos so the only way to make it compatible is to merge two starpos files in just one mod, and that's particullary difficult because both modders have to work together on release all the updates. Also I know that Crynsos have a lot of work, so he has a lot of things to do right now and I don't think that mod have to be a must do.

Thanks
Rachel L 24 Aug, 2017 @ 2:31pm 
@Wolfy, i actually have to ideas that are related to other mods:
1) Can you make new lords for Ultimate Chaos mod that have the vanilla spell lores? (ultimate chaos mod dev had to remove the vanilla chaos sorcs due the hardcap on agents that one single faction can have).
2) Can you make Von Carsteins - The Midnight Aristocracy ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=893137750 ) compatible with Crynsos Faction Unlocker+ (if possible)? If not, do you know if it is Crynsos that has to do that?