RimWorld

RimWorld

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Description
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Items (41)
AC-Smart Speed [a17]
Created by AlcoholV
Features: - Enable ultra speed - Add ultra speed icon - Change Event speed multiplier Event Speed Mode: - Mouse right click on speed controller - Slow : x0.5 speed (half of normal speed) - Normal : x1 speed (default setting) - Fast : x2 speed (as same as f...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
Craftable Medicine (Obsolete)
Created by Rimfire
A simple mod that allows you to craft medicines at a new crafting bench, after you research it. Crafting medicine requires cloth and herbal medicine to craft, along with high enough skill in Medicine(8). Please leave any feedback you may have. It should be...
Craftable Plasteel
Created by LazyRed
Plasteel has been a invaluable commodity on the rimworlds... Until now, following the crash of a glitterworld manufacturing ship, colonies across the planet have studied the schematics and successfully learned how to craft plasteel. Features A new recipe t...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
Efficient Light (Obsolete)
Created by Rimfire
Lowers power consumption of standing lamp from 75 to 25. This was a personal mod I created a couple of months ago that I've updated for the Steam release. Please leave any feedback you have. This mod should be compatible with most others. If this mod isn't...
Feed The Colonists
Created by PostRobcore
Check out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5...
Fences And Floors
Created by Pravus
***Updated to v1.21! Balance pass initiated in response to community feedback!*** This mod adds 4 new styles of flooring and 4 fences (3 perimeter fences and a smaller defensive barrier). Fences are gathered into their own menu category and research requir...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
Glitter Tech Classic (No Surgery)
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Harvest Everything!
Created by Ykara
Have you ever looked at a prisoner and thought: "Why can't I harvest more than just some organs? I want to take his arms, his legs, his eyes, his nose, his ears and everything else and only then rip his heart out!" Then this mod is for you! Compatible with...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Industrialisation
Created by duduluu
Adds some heavy industries to the game. Original Author: eatKenny Current Maintainer: duduluu Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydriller callmaker' 2. Install and active it 3. Wait for the plasma ...
Industrialisation - Glitter Tech Addon
Created by daedelus
An addon for the Industrialisation deep mine that adds Titanium to the list of minable items. ...
JecsTools [Deprecated]
Created by Ryoma
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
More Batteries
Created by Stolij
This mod aims to add more depth to the batteries in the game. It is compatible with existing colonies. Known issues: * No known (verifiable) issues * Links: ----------------------------------------------- Archotech Battery Cost Reduction (optional patch) -...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
More Vanilla Turrets
Created by Marn
Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly reco...
MT - Everyone Hauls [1.0]
Created by Mittsies
Allows any and all colonists to perform Hauling, Cleaning, and Plantcutting jobs even if their backstory disallows "Dumb Labor". This essentially disables the "incapable of dumb labor" attribute. Pawns are already technically capable of hauling: builders h...
Neutrainer and AI Persona Core Crafting
Created by brunayla
A mod that adds neurotrainer joywire painstopper and AI persona core production. https://ludeon.com/forums/index.php?topic=7179.0 Neurotrainer - Silver 200, Gold 40, Steel 65, Plasteel 10, Uranium 20 and Glitterworld Medicine Joywire - Silver 300, Gold 20,...
Omni Core Drill
Created by DoctorVanGogh
A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns Supports any...
Organized Research Tab
Created by Laz
THIS IS AN EMERGENCY UPDATE TO A17. YOUR *OTHER* TABS MIGHT LOOK FUNKY. I MIGHT UPDATE THIS SOMETIME IN 2019. ------------------//------------------ When you use mods that add research projects, your Research Tab gets cluttered, sometimes with projects out...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Repair Workbench
Created by Acruid
This mod adds the Repair Workbench to the game so you can repair the durability of items. Features Completely repair the durability on weapons and armor, optionally balanced by Repair Kits needed. Workbench can be used without power, at 40% efficiency. Inc...
Roofless
Created by Rakeki
https://i.postimg.cc/bvt1q2CZ/bb9ad85f-9e19-4800-a43b-d76115adaa68.png 🌄 Roofless - Remove Thick Mountain Roofs Ever dreamt of turning your mountain base into an open-air fortress? Now you can. 🔨 What It Does Roofless allows skilled colonists (Construction...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Steel extraction
Created by Retrific
Extract additional steel from rock chunks! A simple mod that helps you with your steel supply without changing the whole gameplay. Works with already existing save files! --------- + You can now select "Smelt metal from debris" at the electric smelter to g...
Storage Solutions
Created by cucumpear
A number of basic shelves and crates for storing items. - Now with beauty and art (art will only appear on the shelves that make sense to have it, like the racks and strongboxes, it will also only appear on furniture built after the update). Most shelves a...
Sun Lamp Power
Created by - Abby Sciuto
Change the power draw of the Sun Lamp to 500 rather than 2900....
Super Soil
Created by GMsU | AuxiliusM
Grow things very fast with the help of this bioengineered mycelium network which fertilizes your plants. Fertility rates are 200%>500%>1000% To Build (Research measured with industrial Tech Level) (pictures slightly outdated): Super Soil (200% fertility): ...
Synthmeat
Created by nukita
This mod adds a new type of genetically engineered plant that produces synthetic meat. You must research Synthmeat before you are able to plant it. A minimum of 8 growing skill is required. ...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Training Console A17
Created by JAWS
This is an update from the mod at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=799371823 originaly created by Captain Juicy Since there were not much news from the Author anymore I adapted to A17 ...
[DEAD] Yes, Vehicles
Created by Mason J. Caboose
-----------------------------------------------Abandoned----------------------------------------------------------- Continued on Ludeon Forums by others: https://ludeon.com/forums/index.php?topic=48126.0 --A true implementation of vehicles into RimWorld!--...
Rah's Hardcore Armors
Created by Rah
Main forum thread: https://ludeon.com/forums/index.php?topic=29944.msg304493 Ever wish you had access to something stronger and cooler looking than the default power armor? Late game raids on higher difficulties can get quite massive, and sometimes the reg...
[sd] advanced powergeneration
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power we...