ARK: Survival Evolved

ARK: Survival Evolved

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Naj's Speedy Ice Wyvern
   
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21 Sep, 2017 @ 1:15pm
28 Jun, 2018 @ 10:40am
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Naj's Speedy Ice Wyvern

In 1 collection by NajKrid
SpeedyFlyers flight speed mods Suite
10 items
Description
Mod ID: 1140319072

Just makes the Ragnarok Ice Wyvern tameable, breedable (both adjustable through .ini) and able to level up speed like pre-flyer nerf, NO OVERSPAWNING ISSUES! Also allows to adjust turning radius throug .ini!

This is the stand alone version of the Ice Wyvern present in my other mod: Naj's Speedy Flyers, So if you have that installed there's no need (nor harm for that matter) installing this partial mod. Since it is one of the few mods out there that covers the fully functional Ragnarok Ice Wyvern at the moment and the only one that allow for complete customisation of the speed stat leveling through GameUserSettings.ini options, I figured a standalone version might appeal to those who are using a different mod to level the speeds on their other flyers. This mod does not, unlike other mods that bring comparable functionality for other flyers, alter any of the other stats. This way I feel there is more balance to the game and the flyers are not so much overpowered.

Eggs produced by the Speedy Ice Wyverns will now also produce Speedy offspring! The Speedy offspring will also get the appropriate imprint bonus on their speed stat. Happy breeding!

Currently available rideable flyers that are covered by the full feature version of Naj's Speedy Flyers mod (without any overspawn issues, so there is no need for a counting/culling mechanism):
  • TLC 2 ARGENTAVIS (fully functional)!!!
  • ROCKDRAKE!!!
  • PHOENIX!!!
  • ICE WYVERN!!!
  • Griffin
  • Quetzalcoatlus
  • Lymantria (Moth)
  • Pelagornis
  • Pteranodon
  • Tapejara
  • Fire Wyvern
  • Lightning Wyvern
  • Poison Wyvern
  • Mega Fire (Alpha) Wyvern

The Ice Wyvern in this standalone mod is now - once again - exactly the same as the one in the full mod

The customisation of the speed stat leveling, the ability to be tameable by using tranqs and the ability to mate and breed, as well as the turn radius, can be controlled by setting the appropriate options in the GameUserSettings.ini. See the appropriate section in the discussion on this mods workshop page for more info on this.

This mod is clean and - for the most part - stackable.

You will lose any SF class Ice Wyverns that were spawned in using this mod through the map spawners or using the spawn code in the 'Spawn Codes' section when you remove this mod. However, imported Ice Wyverns (which you can now do, as of version 3.0 of this mod) will remain behind as their vanilla counterparts on this mod's removal, should you ever wish to do so.

Also the Ice Wyverns will not be spawnable by using spawn commands without the Ragnarok DLC or Ragnarok beta installed so make sure you add this free DLC or map mod to your ARK installation! Also, to immediately make full use of this mod, a 'cheat DestroyWildDinos' command is strongly advised after installation of this mod.
Load order should not matter...

PLEASE CHECK THE CHANGE NOTES AFTER EACH UPDATE OF THIS MOD BECAUSE THEY (WILL) CONTAIN IMPORTANT INFORMATION ABOUT CHANGES, KNOWN ISSUES AND POST-UPDATE INSTRUCTIONS!!!

HowTo: .INI settings

HowTo: Spawn Codes

Bug Reports

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]

You can contact the mod's author on discord as well: https://discord.gg/AkEFZE9
Popular Discussions View All (3)
9
20 Feb, 2019 @ 3:20am
PINNED: Bug reports
NajKrid
61 Comments
Spontaneite 21 Feb, 2021 @ 5:47pm 
Hey there. Just wanted to report that this mod converted a couple of my fire wyverns for some reason. Not all of them, and none of the lightning wyverns. The rest stayed Classic Flyers. I got this mod rather than your full speedy flyers mod specifically because I only wanted the ice wyverns affected, but for some reason it's messing with at least two of my fire wyverns.
skittersmurf 5 Jun, 2020 @ 2:30pm 
@Franz I had trouble like hell, the mod didn't require a command to activate at all, however on my server we did have to enable breeding. I was using CF for everything else and NSF for Ice Wyverns only, huge issue with overspawn and I ended up having everybody on the server unpod their stuff, swapped CF to NSF, and now I'm trying to tweak all the INI settings to get the animals back to where CF's base was.
Franz 1 Jun, 2020 @ 4:50pm 
Not sure the point of creating a mod that requires one to edit the gameuser.ini file just to activate it. ONE could assume that if one wanted speedy ice wyverns that were speedy, tameable and breedable the mod author would actually insert code with those settings activated.

This is my fault for not reading everything before hand. Deleted this mod from server as in the end the extra work wasn't worth the extra effort to me. The Ice Wyverns were more of a novelty anyway.

Skittersmurf: this line : NPCReplacements=(FromClassName="Ragnarok_Wyvern_Override_Ice_C",ToClassName="")​

Added at the end of the Game.ini file stopped the spawning of useless Ice Wyverns on my Ragnarok server. I was able to go collect left over Ice Wyvern eggs right after the DestroyWIldDinos command. The nests had disappeared but the eggs remained. The Eggs can be hatched. However, No new eggs will respawn.
skittersmurf 14 May, 2020 @ 11:59am 
I installed this mod on our server hoping to quell the Ice Wyvern issue. We are using Classic Flyers at the moment for the majority of our creatures and have this installed to handle the Ice Wyverns. We are still getting MASSIVE overspawn of Ice Wyverns on Rag. I'm having to do a dino wipe at least once a day due to hundreds (literally) of Ice Wyverns at each of the next locations making Murder Snow entirely untravelable for a lot of the players. We collected numerous eggs and intend on keeping those breedable for people who want Ice Wyverns but I cannot seem to disable the spawning of Ice Wyverns on the map either using the following:

NPCReplacements=(FromClassName="Wyvern_Character_BP_Ice_SF.Wyvern_Character_BP_Ice_SF",ToClassName="")

Any help would be appreciated
AnoKo 10 Jun, 2019 @ 9:37am 
what will happen to the already existing ice wyverns? Will I have to get new ones?

James C. 1A-27 1 Feb, 2019 @ 10:26pm 
I have a mod on my server that has a wyvern rock that adds 15 armor when in the saddle slot. It doesn't seem to work with these ice wyverns. Any ideas?
Danish_Dingus 12 Jul, 2018 @ 1:59pm 
i could do that, but then all the other dinos would have crazy stam :P i guess i'll find a solution, thanks for answering so quickly
NajKrid  [author] 12 Jul, 2018 @ 12:21pm 
Nope, it's not. As stated, I only touched the speed stat. You could up the global stam modifier (which will then apply to every dino)?
Danish_Dingus 12 Jul, 2018 @ 11:25am 
I am aware it says nowhere you changed the "stamina" of the ice wyvern, but is it a customizable thing? since i would like the stam to be "pre Nerf" aswell :)
NajKrid  [author] 1 Mar, 2018 @ 5:52pm 
Good to know that the intended switch out is still functioning as it is supposed. I hope all goes as planned and sincerely hope I can deliver on the expectations, seems to go well thus far and my bet to opt for stability by childing the modded BP’s of the vanilla ones instead of bluntly copying them and modding those copies as most other flyer mods do really seems to pay off 😆! Happy Gaming!