Stellaris

Stellaris

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Ghosts Stellaris Mod Collection
   
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Items (31)
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
14 Real Space - ISBS: Doomsday Weapons & Ships Patch
Created by Annatar
Supported version Real Space v2.0 Patch for compatibility of mods Real Space and ISBS: Doomsday Weapons & Ships. ATTENTION! The patch is not a stand-alone mod and is only launched together with the original mods!...
American namelist
Created by Balanse
This is my second mod and it adds basic american namelist for ships, leaders, planets etc.. I even made this mod to have differnet names for females and males so you won't get a richard smith for a female.. This is very simple to make it just took me a cou...
Auto Auto-Explore
Created by folk
Auto-auto-explore gives all empires the "Automated Exploration Protocols" tech at game start I thought it was sooo silly that I had to wait until late game just to essentially offload and ignore one of the most monotonous aspects of Stellaris gameplay, so ...
Civilian Trade
Created by kyojin
Civilian Trade for update 1.8.* No big feature changes or anything for this update! *Not been tested with Synthetic Dawn Story pack but I don't anticipate any problems, do let me know if you find any. Features: > Trade planets (planets with pop members of ...
Halo Music Mod
Created by Skullkid
This mod will add (fourty two!) music tracks from the Halo series into Stellaris carefully chosen with immersion in mind. Rate and leave a comment if you want a specific song added!...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
Auto Survey / Exploration
Created by DarkS
This is a very simple mod that will create a event to give you the auto exploration / survey technology. The event will fire after you unpause the game in the first day or after load a saved game. ############# Attention ############################# Due t...
Auto Survey At Start Standalone (outdated)
Created by had
This simple mod adds the technology for automation science ships at the start of the player and the AI. Now this feature is part of Human Fallen Empires, you may unsubscribe, if using both mods. Ironman compatible, achievements uncompatible. Savegame compa...
Half maintenance | ships & stations
Created by Rou
This mod changes the monthly cost for: * Research-, Mining- and Observation stations * Science- and Construction ships * Military ships * Colony ships The maintenance for said structures / ships is half of the normal amount. For 2.0.* (This is my first eve...
Faster Research 2
Created by AlphaSequence
- MOD DESCRIPTION - Decreases your Research Penalties by 75%. So you can research without being depressed, that you have such an huge empire :) Also adds another 2 edicts, which you can use to improve your research speed in exchange for some influence. - R...
Dark UI
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.8+ This mod is a UI recolour, giving it a more neutral, darker...
Human Variety
Created by Okami
Human Variety adds 32 new male and female clothing options to human pops and leaders. Outfits are assigned to pops based on their individual ethics, meaning the population of two planets controlled by different empires can end up looking very different. Ad...
Improved Space Battles [Graphics]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
ISBS - Living Systems
Created by Ankain
Improved Space Battles Standalone - Living Systems adds life to your interstellar empire by populating it with hundreds of autonomous civilian vessels. Your systems will no longer feel empty and devoid of life as civilian vessels buzz around from planet to...
ISBS: Doomsday Weapons & Ships
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Pre-FTL Players - All FTL - Abandoned
Created by Pode
Pre-FTL players has been updated for 2.0. This mod will be archived. Maybe I'll resuscitate it for 1.9 as a side effect of making a Primitive Players 1.9 variant. 1.8 compatible! Start Stellaris in the early days of space travel, when FTL is merely theoret...
MegaStructures Placement (for 2.7.0)
Created by ashall_123
Updated for 2.7.* with Megashipyard Annoyed that you can only build 1 Megastructure at a time or that they added the one dyson sphere/research hub limit? Trying to convert the Galaxy into nothing but Ringworlds and Dyson Spheres for your God-Emperor but do...
Mecha Armies
Created by Pille
MARINES, TROOPERS AND MECHS! Are you tired of Xeno scum? Do you long for purity of the galaxy, but you have to outfit your own armies with monsters, mutants and artificial beings? No more! Finally you shall conquer with Marines, Troopers and Mechs! NEWS Up...
Long Range Strikecraft
Created by Huon23
Hello all! I've enjoyed a variety of Stellaris mods and I figure I would throw in my two cents into the ring. - Description - I made this mod to finally allow strike craft to be useful in the mid to late game. As long as you have the spotting laser on a sh...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Real Space 4.0
Created by Annatar
Real Space v 4.0 This version is compatible with patch 4.0.20 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, crea...
Neat NATO Namelist (NSC Compatible)
Created by Jonny Googs
An attempt at a pretty comprehensive namelist for the NATO states, fully compatible with New Ship Classes and More (NSC) but also backwards compatible with vanilla. Featuring: - Over 11,000 ship names from every current NATO state with a navy - Over 3,000 ...
No Monthly Frontier Outpost Influence Cost
Created by [REF] Issen
Introduction Pretty much what it says on the tin. ______________________________________________________________________________ Features Sets the monthly influence upkeep for Frontier Outposts to 0. ________________________________________________________...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Tribes of Terra: Tribal Synthetics
Created by _Decks_
Version: 1.2 Compatibility: 2.1.* About This is a companion mod for Tribes of Terra base mod. This can be used with or without the Tribes of Terra base mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=909839763 Clockwise from upper left: Robot>An...
No Military Station Maintenance
Created by Averax
Removes Maintenance for all Military Stations for the Player. It will still say there is maintenance when trying to build one however it will not affect your monthly amount. Not old save game compatible. 1.8.* Compatible. WILL NOT affect the AI....
Advanced Ship Behaviour Modules
Created by [REF] Issen
Introduction Advanced Ship Behaviour Modules is a mod that aims to improve the current state of ship combat maneuvers. If you are unhappy about corvettes always charging forwards and battleships always sitting in the back, or you would like to have an arti...
No Outpost Influence Cost 1.8.2+
Created by CoffeeKitty
Deprecated: see https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1312689647&searchtext=influence+starbase removes all influence cost from frontier outposts in 1.6.1 code rewrite and onward even if this mod appears out of date it should always work. 0...
Ship Power Stations
Created by folk
Adds hard-mounted power stations to all military ships It never made much sense to me that the ships didn't have built-in power plants! So this mod adds a fixed power station mount to all military-class hulls, including the military stations :-) Built-in s...