Total War: WARHAMMER II

Total War: WARHAMMER II

254 ratings
Chaos Ruins Spread Corruption
   
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Tags: mod, Campaign
File Size
Posted
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483.257 KB
27 Oct, 2017 @ 4:24pm
9 Nov, 2018 @ 1:21pm
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Chaos Ruins Spread Corruption

Description
From my Warhammer 1 mod, made to be compatible with WH2 and Mortal Empires

Found it weird that opening up a gate after demolishing a settlement did not increase Chaos Corruption in the region?

This mod makes it so that ruins created by Chaos increase the amount of Chaos Corruption in the area, thereby making their path of destruction through the Old World persistent and, I think, very thematic.

The corruption influence can be fought with agents, or removed by capturing the ruins.

The influence to the region is set to +10
The osmosis influence (which spreads to other regions) is set to +2

Saved game compatible!
64 Comments
kinngrimm 22 Jan, 2021 @ 7:29pm 
Could this be made so that the type of corruption which is being spread depends on the one who destroyed the settlement?
Vampire ruins, Chaos ruins, Skaven ruins each with their type of corruption spreading.
+2 locally and +1 into adjacent provinces.
Horny Jail 26 Dec, 2020 @ 2:22pm 
This mod already works
Ascythian 9 Dec, 2020 @ 10:22am 
Any update to this?
Blaze 29 Nov, 2020 @ 10:33am 
this mod would be great... except apparently Skaven is coded as ruins and so has +10 corruption. it's made my current Ikit Claw campaign... interesting.
Archemyre 12 Jun, 2020 @ 1:25pm 
When I used it, every single city had permanent slight chaos corruption.
BROTHER 5 Jun, 2020 @ 8:31pm 
This mod is great. Just set it up and it has massively increased unrest in the Empire. 10/10
Rhosalth 28 May, 2020 @ 12:07pm 
I think it doesn't need any update,because it touches something that probably ca will only work with it again only in game 3
Avrahammer 23 May, 2020 @ 2:54pm 
Does it need an update?
Dr_Kira 29 Feb, 2020 @ 1:45pm 
Anyone picked this up ?