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Finale and solo work better without use limitations. Reducing the finale buffs and it's base stats make it balanced for repeated use. I found the debuffs to be too cumbersome, so now he removes all finale dmg and crit buffs from himselfand stacks mark (not too concerning if he still has dodge buff from solo). However, I did not want solo to be a dodge tank spam so it can't be used in the front ranks *although i guess a team of jesters can solo and finale spam but hey most heroes can be abused with duplicates in a team*
Slice off can now help a heal/buff jester be more useful by hitting rank 1 and being used from the front if shuffled. Harvest got clear corpses to help bring backrow up front for heavy hitters, jester can also finale backrow *I may want to change finale's target range to OOOX or OOOO*
Inspiring tune small stress heal buff because it deserves it