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Finale and solo work better without use limitations. Reducing the finale buffs and it's base stats make it balanced for repeated use. I found the debuffs to be too cumbersome, so now he removes all finale dmg and crit buffs from himselfand stacks mark (not too concerning if he still has dodge buff from solo). However, I did not want solo to be a dodge tank spam so it can't be used in the front ranks *although i guess a team of jesters can solo and finale spam but hey most heroes can be abused with duplicates in a team*
Slice off can now help a heal/buff jester be more useful by hitting rank 1 and being used from the front if shuffled. Harvest got clear corpses to help bring backrow up front for heavy hitters, jester can also finale backrow *I may want to change finale's target range to OOOX or OOOO*
Inspiring tune small stress heal buff because it deserves it
Dirk stab was kinda boring so i renamed it Knife in the Back after Twisted Sister's Like a knife in the back (also fitting imo with the ignore guard modifier)
Slice off was also boring so renamed Flesh Wound after Foreiner's song flesh wound (again more fitting with the skill imo)
Inspiring Tune was renamed Jolly Jingle to match the alliteration of battle ballad and to pay respects to the old Jester default name Jingles (plus it's silly and fun)
Agreed they're a bit gimmicky but useful enough especially in a dance party. And i do like Red Hooks crescendo to Finale style with the damage buffs and all. I'm gonna work on finishing Man at Arms but I'll keep all these other projects in mind.
Dirk Stab possibly add a small armor penetration effect? Ignore 15%, 20, 25, 30, 35%?
Harvest adding a bleed resist debuff
Finale Dodge -25 (-20) Finale Dmg debuff -50%. Adding Finale Encore effect: 33%, 33, 50%, 50, 66% chance to self buff Finale bonus dmg 25%.
Solo L 4321 T ~1234 Move forward 3. Acc 120-140 (125-145) Dmg -100%. Cannot Crit. Acc Debuff target chance 90%-130% 10, 11, 13, 14, 15. Self Dodge buff 100% chance 5, 6, 7, 8, 10. Finale dmg buff 50% Mark self 2 or 3 turns
Slice off Acc back to vanilla 95-115
Battle Ballad adding Ballad Encore chance 33%, 33%, 50%, 50, 66% to buff party Dmg debuff 10%
Took advice on balancing Solo some more and inspired with a gambling effect in the form of encores, bonus buffs that are more likely as the skills level.
but instead, you could use the crits against debuff introduced in the shieldbreaker update
Also, for balancing you may also want to consider increasing the debuff duration if finale.