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Caerus V2 Class Ship (Explorer)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
2.446 MB
21 Nov, 2017 @ 7:23pm
26 Nov, 2017 @ 10:08pm
3 Change Notes ( view )

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Caerus V2 Class Ship (Explorer)

In 1 collection by Dar Kovalord
Dar Kovalord's Fleet (No Mods)
139 items
Description
The Caerus V2 has effectively been nearly entirely rebuilt to be larger, better featured and better equipped for long range exploration. The Caerus V2 comes with 4x BSE Small RC Miners, 4x Micro Shuttles, 3x Utility Craft (1x Tug, 1x Drill, 1x Cargo), 2x Welder Drones and 2x Grinder Drones.

The Caerus V2 can also operate in high altitude on a planet (it is not rated below 20km) for short periods of time.

The Main Hangar is able to carry any standard corvette in addition to the included utility craft (Cargo), proving additional space around it to aid in maintenace. The Secondary Hangar is empty, but able to house multiple small craft. The Ventral Hangar is intended to house the 4x micro shuttles, but also provide space for an atmospheric drop craft (not included). The Aft Landing pad is large an unobstructed, allowing it to receive craft of varying size. The remaining craft are carried on the exterior hull with the piloted craft accessible from air locks.

The Caerus V2 is equipped and setup for long missions with spare auxiliary craft should some get damaged.


Updates/Changes in the Caerus V2:
==============
- Entire rear engine section has been rebuilt with more thrusters.
- Side Engine "pods" have been rebuilt to have more thrusters, oxygen generators and tanks, in addition to an Air Lock on each side.
- Entire Ventral section has been rebuilt to include multiple docking points, thrusters, a resupply connector on a piston and ventral air locks.
- Crew section refitted to allow direct access to side air locks.
- Main Hangar has been extended and widened! The aft section of which has been altered to be able to fit a utility craft and spare connectors for additional small craft.
- Fore section has been redesigned to have more hydrogen tanks and arc furnaces.
- Refineries were rotated and equipped with Yield modules.
- Large Grid Landing gear removed.
- Completely redesignd Bridge section.
- Added Scripts.
- Added many auxiliary craft.
- Added laser antennae (thanks to recent update) to allow for long range communication of data.


Hangar Dimensions:
===================
- Main Hangar: 15x Long, 7x Wide, 4 Wide. Note the Hangar is larger than this, but that's the dimensions of a small large grid ship that can fit inside.
- Secondary Hangar, only for small grid ships; Side door is 4x2. Dorsal door is 4x5.
- Ventral Hangar, only for small grid ships; Ventral Door is 4x5.


Auxiliary craft:
==============
1x Heket Class Utility Craft (Cargo)
1x Heket Class Utility Craft (Drill)
1x Heket Class Utility Craft (Tug)
2x Opis Class Utility Drone (Grinder)
2x Opis Class Utility Drone (Welder)
4x Dione Class Inspection Shuttle
On lease from BSE (Created by Keq!):
4x BSE Small RC Miner


Credit:
===================
### BSE Small RC Miner designed and built by Keq! Used with permission :) Thank you Keq! ###


Scripts in use:
==============
Automatic LCDs V2
Floor Plan Script
Whip's Artificial Horizon Script
Whip's Auto Door and Airlock Script



Layout
===================
- Entering from the Aft Air Lock, ramps lead to the Bridge. Vertical access to the Crew area.
- The Crew Area has access to the Port and Starboard Air Locks.
- The Crew Area has vertical access to the Ventral hangar.
- Fore of the Crew section leads to though a passage to the Refinery and assemblers.
- Forward of this is the main air lock, with the side doors leading to the Ventral Air Locks to the Utility Craft (Tug and Drill ships).
- The Main Air Lock has vertical access to the Secondary Hangar.
- Forward of the Main Air Lock is the Main Hangar.
- At the front of the Main Hangar is the Forward Compartment containing the additonal hydrogen tanks and leading to the Forward Cockpit.


Key components
==============
1x Advanced Rotor (Control Panel. DO NOT USE)
3x Antenna (1x Small Grid)
12x Arc Furnaces
2x Assemblers (2x Speed Modules on each)
16x Batteries
2x Beacon (1x Small Grid)
1x Cockpit (intended for station docking fine control manoeuvres)
x Connectors (1x Aft [On Piston], 2x Aft Landing Pad, 1x Air Lock Port, 1x Air Lock Starboard, 2x Dorsal Fore [Drones], 1x Fore, 3x Secondary Hangar [3x Aft wall], 6x Ventral Hangar [2x Port, 2x Starboard, 2x Roof], 11x Main Hangar [2x Aft, 1x Fore, 8x Floor], 2x Ventral Port [Drones], 2 Ventral Starboard [Drones], 2x Ventral Mid [Utility craft])
2x Cryo Chambers
8x Flight Seat
6x Gattling Turret
27x Gyroscopes
9x Hydrogen Tanks
12x Jump Drives
2x Large hydrogen thruster (1x Rear, 1x Ventral)
3x Large Reactors
2x Large Ion Thrusters (Rear)
3x Laser Antennae
1x Medical Room
2x Ore Detector (1x Small Grid)
29x Oxygen Generators
26x Oxygen Tanks
1x Piston
8x Programmable Blocks (6x Small Grid)
1x Projectors
2x Refineries (4x Yield Modules on each)
2x Remote Control Block
21x Small Cargo Containers
5x Small Reactors
1x Spotlights
6x Timer Blocks (6x Small Grid)
4x Welders


Hydrogen Thrusters only face forwards and the rear.
Blocks: 3,410
Grid Mass: 4,308,722

Grid Mass: 4,481,957 (Blueprint)

NOTE: Blueprint comes with ALL Timers, Programmable Blocks and Lights turned OFF by default.


Exploration/ Survey Vessels:
Frigate Sized: Hermes V2 Class Freighter (Planetary Survey)
Destroyer Sized: Castor V2 Class Ship (Survey)
Cruiser Sized: Pollux V2 Class Ship (Survey)
Cruiser Sized: Caerus V2 Class Ship (Explorer)


Update 2017-11-25:
- Adding mising Conveyor Tubes below hangar to ensure fore section is connected to the rest of the ship. Thanks vizthex for catching that!
- Updated Whip's scripts and Floor plan script to newest versions which now no longer need timers to run.
- Turned off Floor Plant Script Programmable Block in the blueprint. For some reason it wasn't off.

Update 2017-11-27:
- Fixed upper hangar being inaccessible from interior! Oops!
12 Comments
vizthex 25 Nov, 2017 @ 11:07am 
@Dar Kovalord oh and also, my name isn't supposed to be capitalized.
vizthex 25 Nov, 2017 @ 11:07am 
@Dar Kovalord aight I'll give it a shot, thanks.
Dar Kovalord  [author] 24 Nov, 2017 @ 10:12pm 
@Vizthex, under the hangar at the forward section, it was missing 5 conveyor tubes. You can use Spectator-Camera (F8) to find the spot.
For the Scripts, just sub to each of them (links above) and go to the appropriate program block click "Edit", then go to "From workshop" link and double click the script name to add it. Click Remember, then Recompile and all should be good.
vizthex 24 Nov, 2017 @ 10:06pm 
@Dar Kovalord Awesome! But I'd have to rebuild the whole thing and then remodify it....</3
Dar Kovalord  [author] 24 Nov, 2017 @ 9:12pm 
@Vizthex, Fixed and updated. Good catch. I missed that when I extended the hangar length. I also updated the programmable blocks with latest versions of the scripts. Please refresh blueprint for latest version. :)
Dar Kovalord  [author] 24 Nov, 2017 @ 8:41pm 
@Vizthex, I'll take a look
vizthex 24 Nov, 2017 @ 8:39pm 
Hey I noticied the Oxygen Tanks (And Hydrogen) aren't connected the the rest of the conveyor system
vizthex 24 Nov, 2017 @ 5:29pm 
@Dar Kovalord Well, alright then. Sounds like you got it planned out.
Dar Kovalord  [author] 24 Nov, 2017 @ 1:51pm 
@Vizthex, I do see your point, but to date I'd have had to do at least 22 other collections for 22 of my ships come with auxiliary/ loaded craft. It made more sense to list the individual ships in case people were just interested in those (all my ships have their purpose in their name to help in this way).
I'm impressed you're trying to build it, the only obstacle I can see are the control panels in the bridge as it's multi-grid. I'm in the process of redesigning my template for that as many scripts have been updated, I may release it seperately to make things easier for people (and myself).
vizthex 24 Nov, 2017 @ 12:35pm 
@Dar Kovalord yes I notiiced that, but it took awhile to hunt down the ones for this ship. having this be in anotehr collection (Call it Caerus Fleet for example) for the collection of this ships would be good too, since it would render both.

Anyway, great ship, I'm working on building it (will take awhile though)