Stellaris

Stellaris

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Mega Ringworld Blackhole X
   
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File Size
Posted
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1.330 MB
2 Jan, 2018 @ 7:57pm
20 Jun, 2018 @ 5:45pm
13 Change Notes ( view )
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Mega Ringworld Blackhole X

Description
Another request mod, this one adds 3 unique blackhole 12 world ringworld systems with fallen empire buildings, all megastructures, the Infinity Machine, multiple guardians, all strategic resources, and an Enclave.

Features:
  • MRBX Ring Finished: Start the game inhabitating all 12 ringworlds orbiting a blackhole with a 12 ringworld system with fallen empire buildings, all megastructures completed in the same system. The Infinity Machine , Guardians, & Enclave also starts in this system.
  • MRBX Ring Ruins: Start the game inhabitating a planet orbiting a blackhole with a 12 ringworld system with all megastructures ruined in the same system. The Infinity Machine & Enclave also starts in this system.
  • MRBX Ring Unfinished: Start the game inhabitating a ringworld under construction orbiting a blackhole with fallen empire buildings, all megastructures partially completed in the same system. The Infinity Machine & Enclave also starts in this system.
  • Guardians of the Ring Event: Your system is patrolled by the Guardians of the Ring. After unlocking the right tech, they will contact you to give you a gift. YOU CAN ONLY CHOOSE ONE!

Compatability:
  • Built for 2.0.*
  • Utopia DLC is required.
  • Leviathans DLC is required.
  • Localisation available for all languages, but text is in English.
  • Overwrites Infinity Machine code.

Proposed Future Features:
  • Actual ruined ringworld pieces for Ring Ruins
  • Partially constructed pieces for Ring Unfinished
  • Horizon Signal Buildings
  • Habitats and size 25 habitat?
  • Infinity Machine Event
  • Individually constructed pieces for Unfinished ring.
  • More Ringworlds!

Note from Author: This mod was made at the request of @outomaton/オートマトン . As the requester I try to align the mod the his vision. With every iteration the mod becomes more OP. Let me know if you have any issues.
147 Comments
CaptainKampfkeks 28 May, 2020 @ 8:08am 
I mean, this mod wasn't updated in the last two years, and the author seems to be MIA. Chances are this mod's dead, until someone wants to take up the mantle.
Swen Spenser 27 May, 2020 @ 12:24pm 
Your mod is causing a crash in the game, so you should update the game version 2.7.2. If you want to know what leads to the crash, then give me your email so that I can send you the crash file, to mine: charlieschien34@yahoo.de
frederic_wagner 29 Mar, 2020 @ 5:21am 
Could you maybe just provide the empty system as starting system?
[♠] Aeoxander <SDST> 24 Aug, 2019 @ 1:08pm 
Any news with this? I know Stellaris is basically a completely different game now than when this mod was created, but I'd like this to come back!
DudeChris33 23 May, 2019 @ 3:08pm 
can we have an update for 2.2.7?
cbshing  [author] 24 Feb, 2019 @ 11:59am 
@frederic_wagner, my difficulty with the finished ringworld is that the fallen empire buildings don't really exist in the same state as before. I was thinking I'd need to make new buildings, or maybe if I get a chance go through the ZoFE mod and use those buildings.

@MalevolentFiber, thanks I'll have to do some research into that. Not sure if its something I can do, but it'd be pretty cool.

@Sauron's Bro, yeah the one I'm really stuck with is the Finished Ringworld idea. I have to recode everything though anyway, but I don't know what to do with the Fallen Empire buildings.
Sauron's Bro 20 Feb, 2019 @ 8:38pm 
Maybe something simple like have each planet have 10-15 of a specific strategic resource.
MalevolentFiber 19 Feb, 2019 @ 5:05am 
@cbshing You should make the system have its own appearance on the map. Trinary star systems show up as 3 stars on the map, binary for 2, etc. This one should be a black hole with 4 stars around it, like the system.
frederic_wagner 19 Feb, 2019 @ 3:05am 
Maybe just restore it to its previous state?
cbshing  [author] 18 Feb, 2019 @ 6:52pm 
@Sauron's Bro, apologies, I'm pretty far behind in my mod schedule. I've been thinking about how to remake this one and don't have a good idea yet. Any suggestions? I could put all the megastructures together, but I don't know what to put on the planets.