Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Sell Your Slaves P.18
   
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Tags: mod, Campaign
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6 Jan, 2018 @ 11:21am
19 May, 2018 @ 2:38am
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Sell Your Slaves P.18

Description
Same as the original but fits better with Empire Divided.
The original for Patch 17 can be found HERE
Save game compatible-latest patch-update copatible and probably compatible with every other mod.

In ancient times slaves were an important source of income not only by exploiting their hard work but also like a "raw material and currency alternative"
With this mod you can sell the slaves from a region you own so to earn money and improve public order.
1)Selling slaves
There is a new edict called Sell slaves (iconed by broken chains) and by issuing this edict every turn the slave percentage of the region will drop by half and at the same time the income will improve dramaticaly according to the percentage of slave population.This represents not only selling slaves but also the tribute paid for important aristocrat people held for ransom and the battlefield looting after a battle.(soldiers used to fight carrying their money with them.).After Syracuse's final victory Syracusians gathered 4 shields full of golden coins from athenians who run for their life.Also Alexander started his campaign with 180 talands (borrowed) and after only Granicus (i think it was Granicus) he gathered 150,000 (imagin that the annual income of Athenian league in its prime was 600 talands.SO this type of income (plus looting) was the main source of income....Of course every turn their percentage in population will drop by half and so will your income from their sale..The numbers were not chosen by luck but after carefull research and taking into accound the game economic model.That way you can actualy use all those battle captives for extra income and lower your public order penalties at the same time..
The downside is that while selling slaves corruption and local piracy will raise a little so you cannot benefit from prolonged turns of selling slaves.
2)Slavery buildings role
Slaveries have now an important role to play.A)First of all they reduce the rate of slave drop so you can keep selling for longer periods and profiting more.B)Also they give reduction to construction costs (slaves working and building..) and now i think they actually worth their money.C)they give small boost to food and 4) tier 3 gives additional 1 recruitment slot (slaves where used to harvest fields and to streangthen military ranks even by doing supportive works..)
Fits well with my costly wars mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=275391114

This mod would not be balanced without the efford of MATVEI1293.A thank you is a small word.


Thanks to Alia for game testing and balancing info he provided
Thanks to all who bother to rate..
Hope you have fun..Cheers..Phalangitis
Popular Discussions View All (3)
0
6 Jan, 2018 @ 11:36am
How to manualy set the selling price yourself..
Phalangitis
0
6 Jan, 2018 @ 11:35am
Details on how to sell slaves
Phalangitis
0
6 Jan, 2018 @ 11:33am
Details on how "slave price" was formed
Phalangitis
44 Comments
Amidamaru 7 Mar, 2022 @ 12:55pm 
uptade pls.
HolyMolyOllyPoly 20 May, 2021 @ 9:07am 
Mod is working in Rise of the Republic.
Human72 30 Mar, 2021 @ 11:09pm 
intresting mod though if your in a period of peace and you sell off enough slaves to make it zero then only the income of tax and the native population working the fields and industry minus corruption would be the main source of income for a while if this is paired with a agressive ai and there are mods that get them really agressive and then some the influx of slaves will make for some intresting times ahead.
reddogloc 11 Jan, 2021 @ 8:03pm 
Is this MOD dead? or has someone else picked up the torch?
Stoner! 24 Mar, 2019 @ 2:46am 
Does this mod work?
OFP 17 Mar, 2019 @ 1:10am 
thanks for your time, nice mod :)
Phalangitis  [author] 16 Feb, 2019 @ 1:56pm 
Guys salute!! Sorry for beeing away. I am facing a very demanding and challenging phase in my real life so modding time is zero for the time beiing. Thankfully M@x stepped up to fill my absence and is trying to update Hellenika lately. I will try to ask him to update this one as well. I think it will be up and runnig very shortly
Potus1776 21 Jan, 2019 @ 7:45am 
Phalangitis, hope everything is well with you!
ParmenionGR 9 Oct, 2018 @ 3:27am 
Kalh douleia file! perimenoume update
Bulla Ice Cream 20 Sep, 2018 @ 8:05am 
Legend man thanks for letting us know, hope all is well and not too stressful mate!