Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

25 ratings
Fiendzys SSG Re-animation [Vanilla stats]
   
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Content: Weapons, Models
File Size
Posted
Updated
924.396 KB
17 Jan, 2018 @ 12:55am
2 Apr, 2018 @ 7:10pm
10 Change Notes ( view )

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Fiendzys SSG Re-animation [Vanilla stats]

Description
Hello everyone, after a friendly request I've decided for that person I would release a version of these animations (No model included this time) that I would include Vanilla base stats
This is purely a cosmetic change to the base game and I've removed the following buffs from the previous version, Don't worry though. if you wish to have those minor changes they will still be up!

Stats: Vanilla
Bullets: 14
Damage per Pellet : 10
Total Damage: 140

If anyone finds any bugs I'll see what I can do but unfortunately loading up the serious editor in model viewer Crashed the program
If anyone wants to edit my assets, go for it. it shows that someone actually liked them and are willing to Fine tune things to their liking! :D
25 Comments
Fiendzy  [author] 15 Oct, 2023 @ 3:15am 
yes... yes it is, there are better re-animations out now though
♥♥♥♥ her strike 6.1 14 Oct, 2023 @ 6:01am 
that fov is crazy
Fiendzy  [author] 3 Apr, 2018 @ 2:51pm 
I fixed most of the issues, but currently I've run into another small bug for co-op the shotgun model(s) do now show in the players hand. I will look into this
Fiendzy  [author] 2 Apr, 2018 @ 4:08pm 
I have to appologise to everyone, I thought I was doing a favour by removing the base model from the pack but I forgot that I had linked the .ep code to the model in a different folder, so serious sam fusion was looking for a model in a specific folder in the package. that did not exsist.
The reason for the removal of the vanilla model was so players could use reskins of weapons (as long as they didn't include animation files) and used the base skeleton from the double barrel as a base they could use these animations instead if they so choose. uploading shorty with a patch note
Fiendzy  [author] 23 Jan, 2018 @ 11:47am 
of course!
ReptiloidValera 23 Jan, 2018 @ 6:51am 
Hi.I realy love this Re-Animation but can you do version with Vanilla stats?
Fiendzy  [author] 22 Jan, 2018 @ 12:25am 
i got some info on how to fix it, so i'll attempt later on
Lankycide 21 Jan, 2018 @ 11:26pm 
Yeah, that's a little odd. :/ Honestly, I'd prefer if you didn't have to remake them from scatch, because not only would that be semi-pointless extra work, but I kinda like the animations as they currently are and I'm scared that a remake might not be as good. xD

Thanks for going to all the trouble, man. I appreciate your hard work. :)
Fiendzy  [author] 20 Jan, 2018 @ 6:16pm 
Looks like I'm gonna need help figuring out whats going on with the serious sam 3 double barrel. I don't mind the idea of remaking the animation from scratch if I have to. but as it currently stands. in the animation editor the double barrel shotgun doesnt have the hands attached, they just... float there. The hands do have their animations on a seperate file from my understanding. but when I load up the serious sam 3 single shotgun. the hands are attached to the shotgun model in the animation editor? im confused as to why this is.
Fiendzy  [author] 20 Jan, 2018 @ 12:31am 
from what I see theres more bones to work with. could be the animation / files im using as a base as well. but that wont stop me, making animations are alot easier than I first throught. just tedious at times when you're ocd like me xD