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rip in rest precourser EK mod
(I originally intended to have the mod overwrite the vanilla T-1 tank and T-1 turret to make their ranges less awful, but decided against it due to compatability concerns and nasty game bugs it was causing. If you think the attack range is 'Too OP compared to vanilla' you don't have to look farther than the vanilla Artillary Mech or Heavy Missile Ship to realize the already existing disparity between unit attack ranges.)
Sugested this before but whatever
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1474414933
The mechs and tanks will be updated fairly soon, as well as a variant for the missile bunker.
For now enjoy the new walls, bunker variants, and infantry!