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rip in rest precourser EK mod
(I originally intended to have the mod overwrite the vanilla T-1 tank and T-1 turret to make their ranges less awful, but decided against it due to compatability concerns and nasty game bugs it was causing. If you think the attack range is 'Too OP compared to vanilla' you don't have to look farther than the vanilla Artillary Mech or Heavy Missile Ship to realize the already existing disparity between unit attack ranges.)
Sugested this before but whatever
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1474414933
The mechs and tanks will be updated fairly soon, as well as a variant for the missile bunker.
For now enjoy the new walls, bunker variants, and infantry!
Like an oceanic fabricator.
Yeah, kinda. like a bunker with dual machine guns, something for naval defence. or like a repourpiced oil rig, it gives random +$ depending on where you place it. that could work
You mean like a floating platform? I might consider it, although it might be alot more likely to disrupt balance since ocean is sort of no-mans land.
(The artillary and missiles were kind of intended to be used along coasts aswell to protect bases from battleships sniping them.)
i for one love your work so far!
Probably not as interested in modding, community is not very engaged also the discord server is full of trash people.
I am sure thats a possibility, if it is recognized by the official discord that is.