RimWorld

RimWorld

110 ratings
Regenerator Nanohive
   
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Mod, 1.0
File Size
Posted
Updated
2.119 MB
21 Feb, 2018 @ 10:14am
1 Dec, 2018 @ 4:45am
10 Change Notes ( view )

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Regenerator Nanohive

Description
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0.

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Adds a new security building named "Regenerator Nanohive". This is capable of auto-repairing buildings, items, and auto-supressing fire within a distance.

- Automatically repairs the following things within it's effective range 12, by 1% of it's health, per 4.1666667 seconds.
  1. Buildings you own, including nanohive itself;
  2. Roofed non-corpse items;
  3. Items carried or equipped by pawns you own.
- Automatically supresses fire within it's effective range 12.
- Regenerator Nanohive can fit into a wall and support roof.
- Base Hitpoints: 350 (the same as a wall)
- Power Usage: 1600kw
- Construction cost: Plasteel 200; Component 20; Advanced Component 5; any construction material that can be used for a wall * 200 (or 2000 if small volume)
- Construction skills required: 12
- Research prerequisites: vanilla research project "Multi Analyzer"

Localisations:
- English
- Chinese Simplified

Mod Recommendations:
- "I can fix it!" is recommended if you want your colony to recover itself from destroyed buildings without your manual instructions for each time it losts a building.
- "No Random Breakdown + No Random Shortcircruit" is recommended if you don't want your nanohive to malfunction at a critical timing.

Incompatibility: None
Old Save Compatible: Yes
Safely Removable: Must dismantle all nanohives first
45 Comments
Rearden 14 Mar, 2020 @ 11:42am 
An updated version is up here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2022375442

If you're replacing this one just activate the new version and place it in the same load position as the old version.

@Dazz Aephiex If you ever do end up around here, mind adding the link to your description?
Rearden 13 Mar, 2020 @ 4:46pm 
@l0rf ready when it's ready. You're the last person that gets to ask before I start delaying by a day for every person that asks.
I'll try and have something up this weekend. till then, just drop in the old version. You can switch in the updated version without issues when I have it up.
l0rf 13 Mar, 2020 @ 2:03pm 
@Rearden Hate to be that guy, but how's the update looking?
Mlie 10 Mar, 2020 @ 11:59am 
Then Ill skip updating this :)
Nylem 8 Mar, 2020 @ 12:14pm 
@Rearden. Thank you so much. Looking forward to the upload.
Rearden 8 Mar, 2020 @ 12:06pm 
Initial testing suggests this can be dropped into 1.1 without issues. I'll get this re-uploaded at some point with updated xml.
Garm_GK 7 Mar, 2020 @ 10:15pm 
Yay maybe an update YAY need, "The Hive" it keeps my legendary gear intact.
Nylem 3 Mar, 2020 @ 2:11pm 
@Rearden. If you do update this mod that would be great. Thanks if you can :cozyspaceengineersc:
DeusMacha 1 Mar, 2020 @ 10:07pm 
@Rearden Godspeed mate
Rearden 1 Mar, 2020 @ 2:24pm 
I might look into updating this. Probably won't happen till the 7th at the earliest though. need to setup my dev environment again. Will comment again if I get it working in the new version, or if I have to abandon the update for some reason.
The published field is 1308973776 for anyone else that wants to take a crack at the update. Remember to delete that file to create a new workshop entry.