ARK: Survival Evolved

ARK: Survival Evolved

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Kineko's Inventory Control System
   
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301.966 KB
15 Mar, 2018 @ 9:36pm
14 Feb, 2020 @ 11:27am
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Kineko's Inventory Control System

Description
Mod Id 1332225885

Manage the all of your storage and dino inventories automatically!

Create multiple networks that share resources.

Automatically include or exclude specific quantities of items by name or crafting folder.

ICS is designed to learn about all available primal items in the game without the need to know what they are in advance, so as you create new items and place them into any structure's inventory, the system will discover it and add it into the available options.

WARNING: This mod is NOT compatible with the V2 version of this mod (link below). Having both activated on the same server may result in unexpected behavior, including crashes. Be sure to disable this mod prior to enabling V2

ICS has been updated and redesigned from scratch. Upgrading will cause the loss of all existing rules, but I strongly recommend it for everyone, especially anyone experiencing issues with this version.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2272229228
Popular Discussions View All (6)
56
24 Jan, 2021 @ 2:40pm
PINNED: Ideas and Suggestions
Kineko
25
30 Apr, 2021 @ 1:52pm
PINNED: Bugs
Kineko
0
29 Jul, 2018 @ 6:35am
Example 2: Dino Unloading
Kineko
52 Comments
Kineko  [author] 1 Apr, 2021 @ 11:19am 
I have released the V2 code. Note that they are "basically the same mod", so your server will probably crash if both are installed at the same time. Be sure to disable this mod before enabling the other mod.
Shadowpheonix 30 Mar, 2021 @ 2:36pm 
I think the new code should be released as a separate mod. There are enough differences between the two that I think people should be able to choose whichever best suits their playstyle (at least until an Ark update breaks the "v1" version).
XEN 26 Mar, 2021 @ 5:19am 
V2, Id love to test it.
Kineko  [author] 25 Mar, 2021 @ 8:17pm 
Requesting feedback: I've finished my update on my mod. But it functions fairly differently so that if I were to upgrade this mod with the new code, people would need to reconfigure all of their settings from scratch. So my question is this:

Should I just release the new code as a new "V2" mod

Or would people prefer to have this mod updated with the loss of all rules. People would need to:
1. Learn the new system
2. Build new control consoles (not too expensive)
3. Add back in all their dinos and storage
4. Create all new rules

I am leaning to just releasing a V2 because it is such a drastic change. Unless I hear good reasons otherwise to do so.

Thanks.
MickeyTJR 24 Jan, 2021 @ 2:21pm 
So is this one big network? Because I was trying to set up an unload and a forge as two different networks. But the forges don't seem to pull from the unload network or even send out the ingots and stuff to storage.

If you can combine networks is there a way to can do a simple example of how to set this up?
XEN 11 Jan, 2021 @ 12:09am 
Any way to make this more controller friendly? I'm trying to avoid grabbing the mouse or keyboard at all if possible.
Pup Mox Fox 26 Dec, 2020 @ 12:02pm 
I do have it in an inventory that uses ICS, and we have had the mod working for a week about.
I did a search in the ICS inventory management screen and i was able to find another Mod item of 'Dino Souls' and another item that was not in the list before, "golden Hesperornis egg" then after about an hour i was able to add it to the Inventory management screen so i can verify the "new resource' scan is working for other items. Is there a way to add it to the system. or maybe you have ideas?
Kineko  [author] 24 Dec, 2020 @ 2:09pm 
Just leave them in any container that is managed by ICS and it will learn about them over time. Depending on server settings, this is usually no more than an hour.
Pup Mox Fox 24 Dec, 2020 @ 7:50am 
I looked through the comments and even did a google search for the system tho i mostly get business inventory systems. but issue is it does not seem the system is picking up certain items.
the one my system cannot find is 'Hide Pants' I know the system is scanning new items as some Mod custom items are showing up in the item search. but Hide Pants are base game items and i do not know how to manually add it to the system register. i have several hide pants in an inventory that is managed by the inventory control system.
any help would be great.
xXBulletJusticeXx 20 Sep, 2020 @ 8:01pm 
this looks cool