ARK: Survival Evolved

ARK: Survival Evolved

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K+ Inventory Control System V2
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Content Types: Mod
File Size
Posted
Updated
45.530 MB
30 Oct, 2020 @ 1:24pm
4 Jan, 2022 @ 7:57am
15 Change Notes ( view )

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K+ Inventory Control System V2

Description
Mod Id: 2272229228

This mod replaces mod 1332225885 (K+ Inventory Control System).
When enabling this mod, ensure that the prior version is disabled as there are shared resources.

This mod is being actively developed so it may have frequent updates and there may be instances where data is reset as part of this.

Manage the all of your storage and dino inventories automatically!

Create multiple networks that share resources.

Automatically include or exclude specific quantities of items by name or crafting folder.

ICS is designed to learn about all available primal items in the game without the need to know what they are in advance, so as you create new items and place them into any structure\'s inventory, the system will discover it and add it into the available options.

PIM - Personal Inventory Manager
The PIM is still in beta and is not really fully functional. To activate, reload the ICS gun.
Popular Discussions View All (5)
25
16 Jul, 2024 @ 7:36pm
PINNED: Bugs
Kineko
85 Comments
Daman Weylin 22 Jan, 2024 @ 3:46am 
Hey Kineko, I decided to create my own mod using this one as inspiration. Writing the mod has been a fun and interesting challenge and will remain my primary focus until I get all the features I want implemented. I wanted to share with you and say thanks.

https://www.curseforge.com/ark-survival-ascended/mods/storagems
Kineko  [author] 6 Dec, 2023 @ 5:33pm 
I have started the process to convert my mods, but since the conversion tool simply crashes with no clues, it is more of a rebuild from scratch. So it will be some time.
Donnti 2 Dec, 2023 @ 6:27am 
I can't wait until this comes to ASA. Currently, I am using AA (Automated Ark). I would love to use this instead. I loved that I could set up complex rules and always know what was happening in my base.
Donnti 2 Dec, 2023 @ 6:14am 
Okumura, If I understand correctly, you can. Don't add the spark powder or oil to the bin when you set up the bin. If you want it to work all the time, what I did with the powder, oil, and meat was to change the stack size to items. I keep 3 powder, oil, and 2 meat. Then, reject jerky and spoiled meat. You can change each item on the list by clicking on it.
Okumura 14 Nov, 2023 @ 11:58pm 
Maybe im confused on how this works, is there any way to make a container only eject RED, but ignore anything else? I want to manually load my preserving bins for jerky, but then I want that Jerky to automatically be pulled to a fridge once its made. If I just have the reject rule, it becomes a partial overflow, but I dont want to add sparkpowder or oil to the "accept" conditions because I dont want overflow of those to sort into my bins (I want it to go to my general overflow chest so I know im full on it).

Is that not possible in the current state of the mod or am I being dumb? Either way, I love the mod, and probably wont even consider playing ASA without it <3
Daman Weylin 1 Nov, 2023 @ 7:57am 
Thanks for the update, I'll skulk back to my corner and wait (in)patiently 😁
Kineko  [author] 31 Oct, 2023 @ 6:42pm 
Stalking here is fine. I don't have a discord or anything else.
Daman Weylin 31 Oct, 2023 @ 1:55pm 
Cool, it's one of my favorites. Is this the best place to hear about updates or do you have another platform you post to (so I can stalk quietly and not bug you)?
Kineko  [author] 31 Oct, 2023 @ 7:28am 
Probably. Have started working on one of my simpler mods first to see how it works with the new mod process.
Daman Weylin 30 Oct, 2023 @ 7:29pm 
Is this coming to A:SA?