X Rebirth

X Rebirth

71 ratings
Improved Object Menu
   
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27 Mar, 2018 @ 12:40am
28 Oct, 2018 @ 9:17am
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Improved Object Menu

Description
Egosoft forum thread: https://forum.egosoft.com/viewtopic.php?t=398551

Overview
A full overhaul of the object details menu for improved information and readability. When this mod is installed, the new menu will open whenever the normal object menu normally would.

Improved Object Menu aims to make it quicker and nicer to get information about objects, without having to descend into other menus so much, and to make you aware of changes in the object's state (so you can "watch" the menu if you like).

To this end, the menu uses two columns which scroll independently. The categories are set up to (hopefully) make the best use of screen space in most cases. Many items convey more information than the vanilla counterpart, and use colour to make it even more informative, catching your eye on things that need attention.

Also, many items will update(!) frequently, letting you know what's going on. Cargo amounts, crew commands, boarding resistance, hull and shield, etc, are all kept up to date every few seconds.

Other features
- Smaller font if the menu thinks it's running in a high resolution
- Most categories are expanded by default (now we have the luxury of double the rows)
- Use your comm key "C" to comm an NPC if one is selected, or otherwise to comm the object normally
- Build module display on shipyards (mostly for fun, but maybe this is useful if you have a player shipyard mod? let me know...)

Compatibility
In general, this mod attempts to override other versions of the object menu installed in your game (as there's no reason to use this mod if you don't want it to have object menu priority!).

Please post a comment if you get a severe conflict!
Popular Discussions View All (2)
8
19 Apr, 2018 @ 10:49am
Empty Zone Rename Problem
Slug "borl" Johnny
5
20 Aug, 2021 @ 12:08pm
Xsalvation Compatibility Testing
Slug "borl" Johnny
35 Comments
mazrados 12 Mar, 2019 @ 3:10am 
Just noticed one issue. If option large HUD menu is disabled, right panel is empty for some stations (maybe also ships but noticed that only in stations).
mazrados 12 Mar, 2019 @ 1:31am 
Great feature, thanks for that.
Any plans to improve also properties menu too?
raz334 29 Oct, 2018 @ 4:09pm 
So, while re-doing my mods to get rid of a problem i accidentally started playing without this mod installed... and OMG ... <WARNING> THIS MOD IS ADDICTIVE !!!
Slug "borl" Johnny  [author] 25 Jul, 2018 @ 1:59pm 
It doesn't - you can install and uninstall whenever you like. :)
funcelot 25 Jul, 2018 @ 1:18pm 
Doese this affects savegames ?
Slug "borl" Johnny  [author] 4 May, 2018 @ 6:18am 
I think most likely thing is, while your mouse was moving over to the details button, it moused over the right-hand column, which updated the details button into something un-selectable. It's "intended" behaviour, but I'll look into changing it, as it's clearly quite confusing behaviour.
Matterom 3 May, 2018 @ 2:06pm 
I've seen issues where the details menu(Hotkeyed 4) would grey out when trying to hover over it with a mouse occasionally.
Slug "borl" Johnny  [author] 28 Apr, 2018 @ 10:16am 
Good to know, thanks. :) You never know when a big overhaul mod like that needs to modify the object menu.
Lulu 28 Apr, 2018 @ 1:06am 
Works without problem with The New Frontier.
Egosoft forum thread: https://forum.egosoft.com/viewtopic.php?t=394031
Download Link : https://github.com/40712ef4f9/nf_a
Slug "borl" Johnny  [author] 18 Apr, 2018 @ 9:37am 
If you use Xsalvation, or would like to use it together with this mod, check the new discussion. You can help me test an update to the mod.