Killing Floor 2

Killing Floor 2

104 ratings
kf-badlands-tf2
   
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Maps and Mods: Maps, Survival, Objective
File Size
Posted
Updated
385.740 MB
7 Jun, 2018 @ 12:00am
3 Jan, 2020 @ 2:16am
69 Change Notes ( view )

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kf-badlands-tf2

Description
Badlands brings over Team Fortress 2's Badlands over to Killing Floor 2

View the discussions of this submission to see news and updates regarding this submission.

Features
  • Full support for Stand Your Ground Objectives
  • Quality of life adjustments for Killing Floor 2
  • Features both Capture Point and Koth of the Hill bases
  • Support for Objective Mode (Still a work in progress)

Specifications
  • Map Size - Large
  • Trader Pod Count - 3
  • Map State - Beta (3/3)

Credits
  • Original map by Valve Corporation
  • Ported by
    • Rick
    • ohno
21 Comments
ohn  [author] 29 Jul @ 8:08am 
I'm still open to the idea of bringing this to KF3 but given how KF3 is going atm unsure if it even matters.
sybau 29 Jul @ 6:33am 
surely that will happen
ohn  [author] 22 Feb @ 1:51pm 
If at any point Killing Floor 3 receives workshop support for those who are still active on this game and enjoy the map - would there be an interest in me transferring this over to KF3 with a little extra polish?
CHUNG_874 11 Jul, 2024 @ 2:26am 
literally the engineer:AEPURPLE:
ohn  [author] 28 Jul, 2022 @ 11:28pm 
Part 1/2

Hi there - Small update - While I've pretty well moved on from Killing Floor 2 and this is very minor I do eventually plan to push out one final update to this map - Whether it will be relevant anymore by the time I get to it we'll see - Just very busy with life stuff.

There's not much to add to the map - Just tidying up a few leftover things and finishing up objective mode - Given I haven't played Killing Floor 2 since essentially the last time I posted (October 2021) I'm unsure what's changed and if I'll need to overhaul what was already left in last time I worked on the map.
ohn  [author] 28 Jul, 2022 @ 11:27pm 
Part 2/2

Given the time I have I've decided to scale back what I originally planned for objective mode on this map. I'll try to make certain waves a bit more comprehensive but make everything a bit more themed towards TF2 rather than having basic waves but again we'll see what I have time for. I'm unsure when I'll get to it but I've pretty well moved on from Killing Floor 2. However I don't like leaving things unfinished so this was in my plans.

Thank you to everyone who gave this map a spin whether you've played Team Fortress 2 or not. Hopefully you've all had an amazing year so far.
ohn  [author] 4 Oct, 2021 @ 4:43pm 
Hi Doozy - It may happen as I've spoken to a few people about it - Really depends on what happens around December. If I get time though I'll actually upload what I've worked on as an mvm map in TF2 since I'm sorting stuff to be more organized. It's essentially just the last zone of Badlands on a long track for the boss fight but it's do-able for a small MVM map. When ever I get to it I'll upload it that way so both players from KF2 and TF2 can give it a try.

Granted you have been the only one to express interest in the comments I had a couple talk to me about it in DM and it's something I'll look into - Still gauging when I can next year but I'll keep it in mind. Thanks for reaching out and I hope you have a lovely day.
doozy 9 Sep, 2021 @ 9:25pm 
hey man i would be interested in a finished version i am glad i read this when i did
ohn  [author] 22 Aug, 2021 @ 12:22am 
Hi there - Been a while - For anyone reading this would there be an interest in finishing this map? Life caught up to me so there was a few features I left out but you can see the remnants of what was planned in the map if you go very high above the normal arena.

Essentially for Objective mode I had planned to create a Halloween version of the map for the final wave - I may have time to finish it in a few months however I'd like to gauge interest if any at all. I get it's just a silly port of a TF2 map but I'm happy with the reception it's had.

(Post 1/2)
ohn  [author] 22 Aug, 2021 @ 12:22am 
Either way whether I fully move on or not from finishing this project I hope anyone who played it enjoyed their time on it. I ported badlands to KF2 because I had the most fond memories on arena_badlands a long time ago with my friends I met online. Just wanted to relive that a little bit more with them since at the time we'd all moved on from TF2. Not sure if anyone reads this but just felt I'd leave this here and I'll leave that question open and out there.

(Post 2/2)