Total War: WARHAMMER II

Total War: WARHAMMER II

451 ratings
Surreal's Closer To Tabletop Collection [[UPDATED]]
   
Award
Favorite
Favorited
Unfavorite
Description
YOU MUST USE KAEDRIN'S MOD MANAGER! DO NOT USE THE STANDARD CA LAUNCHER!
Download here: https://github.com/Kaedrin/warhammer-mod-manager
Here is my second collection that will be focused around Cataph's Closer To Tabletop mod.

NOTE: My core experience is based around Cataph's and Mixu's mods. Everything else is spice on a good steak and is absolutely optional. These mods will be used for my Mousillon and The Golden Order (Gelt) campaigns. If you have any questions for me or want to discuss the series, please feel free to visit us at discord.gg/invite/surreal -- I do answer pings in the #current-series room.
NOTE 2: DO NOT USE ALL OF THESE TOGETHER! Read the previous note and just pick anything besides that that you may like. Old World Time Destroyer is for when you play in the Old World. Otherwise use the base Time Destroyer mod.
Items (48)
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's Campaign Supplement
Created by Mixu
I won't be updating this mod anymore I'm hoping to include some of the ideas or possibly units from this mods into the main mod at some point, for example Cult of Taal stuff for Talabecland and possibly some wood elves for Nordland, small things like that....
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Better Behaved Allies (Updated)
Created by DrunkFlamingo
This is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the dea...
NNOBBs - Never Obsolete AI Lords
Created by Malykriss
"Ah, finally. I've united Ulthuan and have secured all the port cities. I have raised many powerful armies and Tyrion has all his artefacts. I think I should be quite prepared once I reach the shores of Naggaroth to face my arch-nemesis, Malekith. Oh boy, ...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
AI General II: Spectator Mode Advanced
Created by Decomposed
http://imgur.com/bWEJE7U.png Warning: This mod is not compatible with Spectator Mode II. You will have to choose one or the other. Fully supports Vandy's Mod Configuration Tool! AI General for A Total War Saga: TROY here! http://i.imgur.com/uWU3h0A.png Ini...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
Community Bug Fix
Created by Celtik
Mod Version 2.3.8 This mod is a compilation of several verified bug fixes provided by modders. There are now so many fixes that it's impossible to list them all here in the mod description! From now on I'll provide a link to the patch notes on Trello so yo...
Allies Return Land (Discontinued)
Created by Anyndel
-THIS MOD IS DISCONTINUED- This mod will be deleted soon as there is a better (and mantained) alternative at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2249394731. It might still function but you are better off not trying it. I havent got the t...
Always Fast Forward
Created by Anyndel
This mod makes it so the fast forward button is always on by default when you end your turn. I was a bit annoyed especially now that turn times are faster that I still have to go press that button, so this mostly solves a minor annoyance of mine and maybe ...
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Better Auto Resolve (kind of outdated)
Created by Zarkis
IMPORTANT NOTICE Since CA fixed a lot of issues with autoresolve in recent patches, I consider this mod as kind of outdated. You can still use it if you like it, but I don't think it is mandatory anymore. CONTENTS This mod makes the outcome of battles more...
Better Imperium Penalties (WH2/ME)
Created by Zarkis
In vanilla WH the player gets penalties to his diplomatic standing with every other faction (from -10 to up to -60) the bigger his empire becomes. These are the old imperium levels from Rome II in disguise. If you don't like the amount of these diplomatic ...
Boyz will be Boyz - Closer to Tabletop - Unit Pack
Created by Cataph
This is the optional (yet highly recommended) pack for additional units made explicitly for our CTT overhaul. Do not attempt to use in vanilla or in any other context. (archers and huntsmen base units merged with the new dlc ones) We are keeping additional...
Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Created by Cataph
- On WH3. To business! - CTT aka Boyz will be Boyz is an overhaul intending to offer an alternate balance take: closer to tabletop balance, more unforgiving, with more focus on counter-play and loss management. This means stats were rebuilt on ALL units. T...
Campaign Line of Sight Reworked (UPDATED for S&F)
Created by Flying Fox
Introduction I wasn't particularly happy with how campaign line of sight (LOS) is handled in the vanilla game. This mod makes a settlement's LOS more dependent on settlement tier, removes the effects of difficulty on LOS, and adds some nuance to the LOS of...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Faster End Turn Camera
Created by Vanishoxyact
Simple mod to speed up the camera used to move around the map during the end turn phase, as I found it was too slow. Should be compatible with every other mod, unless it also changes this camera. Save game compatible. If you would also like a higher campai...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Home Region Movement Larger Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 25%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
JR's Old World Skill Overhaul
Created by JerreyRough
This mod is aimed at updating all Old World skill trees for Total War: Warhammer 2, bringing them in-line with the new race's skill trees. Creator's Note: Despite CA bringing Old World lords closer to their New World counterparts with various updates, they...
Land Encounters (Discontinued)
Created by Anyndel
THIS MOD IS NOW BEING CONTINUED AT https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2255044483 ---------------------------------- This mod adds the mechanic of the map markers you can usually find at sea, to land. It modifies all the dilemmas to have...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Loreful Great Power
Created by IfThenOrElse
This mod replaces Great Power, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: The mod now supports the MCT, which allows you to select the diplomatic penalty values, as well as the hardcore mode of makin...
Lucrative Trade
Created by Arthur Dayne
FYI: The mod works even when it says outdated. This is a simple mod that increases the trade commodity limit per region, effectively doubling or tripling your trade income. This also means that upgrading trade buildings is actually worthwhile now. The comm...
Make AI declare war on other AI more often (Discontinued)
Created by Anyndel
-THERE IS AN UPDATED VERSION OF THIS MOD AT: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2235672833 -THIS MOD IS DISCONTINUED- It might still function but you are better off not trying it, as I cant test to make sure its working as intended. I h...
More Naval Movement Range - Updated
Created by Decomposed
Updated version of this essential (IMO) mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1158788754 made by Tetoa. Original description: The Double Time Stance now grants +90% movement range, instead of +50% in vanilla. (Works for player and AI a...
Order Nerf (Nerf other order factions when playing an order faction)
Created by Anyndel
-THIS MOD IS DISCONTINUED- It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed...
Remember Deployment Formations
Created by prop joe
10.02.2021. UPDATE : I changed the way formation are saved and applied. They are now saved and applied by comparing the positions of the units relative to the lord. So that means you change the formation position by moving the lord (first unit) and then ap...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
The Old World (Remove New World factions for faster turn times)
Created by Anyndel
-THIS MOD IS DISCONTINUED- It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed...
Total Unit Resize II - UPDATED
Created by Kagarino Kirie
UPDATED INFORMATION With permission from Daelin (The previous creator of this mod). I will continue his legacy by keeping this mod up to date and maintaining it from now on. WELCOME TO https://imgur.com/8v7Kfhn.png A complete resizing of all faction's rost...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Watchtowers and Forts [Obsolete]
Created by Anyndel
This mod allows the player to build forts and watchtowers in the campaign map. They will be permanent additions to the map once built. Each of the forts and watchtowers has a unique look and name depending on the player's culture. For example, Empire and B...
Custom Unit 2D Portholes - [UPDATED]
Created by OBH
*** Sorry for the long wait!! *** Small project to replace the horrible porthole images with new shots taken in-game. These are for basic units and RoR units only. No heroes or legendary lords. There is no masking effect, so the colours will not change dep...
Table Top Caps - Silent and Furious Edition
Created by DrunkFlamingo
This mod's description keeps being deleted by steam, so if it isn't here occasionally, that is why. This mod adds a unit capping system to the game implemented in Lua script. All units in the game are assigned a category (which are for the most part pulled...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Hooveric Reskin
Created by hooveric
On January 22, 2022, all data were updated after being newly created. So it's a little different from the previous version. Also there are some incomplete units, but they will be updated in the future. About Hooveric Reskin This is a unit reskin mod as kno...
NEW VERSION: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2191331084
Created by Xenos
IMPORTANT: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2191331084 Please use the mod above, courtesy of Flamboyant Schemer61, and unsubscribe from this one. * Hello folks, this is the new page of the Additional Units Submod for SFO: Grimhammer. ...