Arma 3
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TRGM2 - Sahrani
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
7.275 MB
21 Jun, 2018 @ 10:39pm
3 Dec, 2023 @ 4:42pm
15 Change Notes ( view )

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TRGM2 - Sahrani

In 1 collection by treendy
TRGM 2.0
23 items
Description
TRGM2 is a fully randomised mission, no need for mission setup, just press play and go (If you want to customise your settings, there is an easy menu at start where you can adjust mission types and advanced settings)

You start the mission at the same base or a camp near the AO, from here you plan how to arrive at the AO, do you drive? fly? or get flown in by the AI transport team.

http://www.trgm2.com



Engine:

Started development in late 2015, and still adding new features!! the list below is most of what to expect, however, more is being added often, so dont get too comfortable! I aim to make it feel like the enemy have a human command, and the details to look like they have been placed by hand!

  • Enemy vehicles, patrols, locations, weather, time of day will change on each playthrough
  • Enemy equipment will vary (NVG, AA, AT, Snipers), chance of enemy calling in air support or reinforcements
  • Varied vehicle threats (enemy will have heavier vehicles if you activate this in params)
  • Random chance of a side mission: Take down comms to lower chance of enemy air support. Gather intel from enemy base of objective location
  • Enemy patrols are not in a random order, they will be paroling around the AO, or from building to building
  • AI enhanced. If you get spotted, they will send a nearby patrol to investigate, or call in a near by vehicle
  • Friendly transport chopper to fly you in and extract when completed (but there is a chopper and car you can control should you wish)
  • Hardcore NVG script added
  • Random events you can encounter (checkpoints, stranded civs, downed convoy etc...)
  • Campaign Mode!
  • All version are updated and maintained!



=================================================
Join my Discord for updates or media of things to come, play throughs etc...
https://discord.gg/qYrjgJs
Want to join Tactical Cannon Fodder? mention in my discord...
Warning, we are a hardcore one life group!
=================================================


[www.patreon.com]

Thank you for taking the time to read this : )

I love creating these missions and over the past few years have dedicated way too many hours to Arma 3 lol... nearly at the cost of my marriage!!! : S  

Follow Me
If you want to support my work, there are quite a few ways to do so... if you visit my steam workshop page and give a thumbs up and comment, it really means a lot... these thumbs up ratings, and adding to fav help move my work up the workshop pages,
Follow me on steam, or my YouTube account, its nice to know my videos are being watched.

Donations : donate[www.paypal.com]
If you really want to, you can make a donation here[www.paypal.com], I could buy my wife a curry to keep her quite while i edit lol.  I would also love to dedicate more time to the TRGM2 engine, making updates, fixes and new features, so would love to take some time off work to spend full days on my engine : )"]];

Popular Discussions View All (1)
4
12 Aug, 2018 @ 1:00pm
Manage-Mods
f-williams
111 Comments
[MO] Martin 5 Feb, 2024 @ 3:56pm 
Very nice Mission,- thanks ! :steamthumbsup: :NATO:
Kid Irie 17 Feb, 2023 @ 7:51pm 
As much as I want to love this mission. It is NOT compatible with ACE's fatigue/medical system. Each time you get injured, your fatigue meter will not replenish. So your fatigue will steadily decline but never get better. This unfortunately makes the campaign mode unplayable :(
glassj@w 12 Jun, 2021 @ 1:19pm 
Is there anyway to choose more than just the few factions its giving me the choice of, for each side ? It only gives me the option to choose only a select few factions I have subscribed to.
FrostByte 31 Mar, 2021 @ 4:14pm 
I appreciate the consideration & response, thank you!
treendy  [author] 31 Mar, 2021 @ 6:30am 
@FrostByte as it happens, I did start working on that, helo drop too, I've just not had much time, however this may change too... Will see if I can get this into the next release
FrostByte 28 Mar, 2021 @ 5:31pm 
Absolutely love these missions, and they're pretty much what I exclusively play on this game anymore. I do have a question though; Is it possible to add an option to have a rappel or water insertion LZ instead of the standard LZ for the transport helo? Or would that require an unrealistic amount of work?
treendy  [author] 31 Jan, 2020 @ 9:16am 
treendy  [author] 31 Jan, 2020 @ 7:11am 
Now updated to latest 2.0.33 version : ) (see change notes for details)
treendy  [author] 8 Dec, 2019 @ 4:24pm 
Altis finally released! : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1932381514

will update all workshop items to latest version soon :)
treendy  [author] 8 Aug, 2019 @ 9:58am 
This is fixed in the new release out soon... but for now, go to advanced options in trgm menu and increase respawn tickets