Total War: ATTILA

Total War: ATTILA

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Army and Navy Stances Rebalanced
   
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Tags: mod, Campaign
File Size
Posted
Updated
559.589 KB
23 Jun, 2018 @ 12:00pm
26 Jun, 2018 @ 4:32pm
2 Change Notes ( view )

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Army and Navy Stances Rebalanced

In 1 collection by Sheph
Little Shepherd Innovations
36 items
Description
This mod is a compromise between Sebidee's great Stances pack and Radious' stances values.
Both mods have about 10 stance values that I felt could be improved on.
This mod consolidates the stances to one table to enable a clear view and balancing of each stance.

From my own experience, I also did the following:

Increased replenishment from garrisoning, fortification and docking by 1-3 points. It doesn't make much sense for an army or navy to replenish while in forced march or at full movement range, but that's a norm for the game. Mustering left alone. I suggest you lower replenishment on your own in campaign vars or handicaps and let these stance bundles determine the replenishment.

Help those improving Attila


LS collection: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1420203491
Popular Discussions View All (1)
1
26 Jun, 2018 @ 1:09pm
Better Stances please modders
Sheph
28 Comments
Markku 29 Dec, 2022 @ 12:51am 
Well I finally found it from campaign_variables_tables. But thanks for the "great" help
Sheph  [author] 25 Dec, 2022 @ 9:00pm 
There is only one table in this mod. Copy and paste this string: att_effect_force_all_campaign_replenishment_rate. There are at least 40 discord communities for fans of total war discussing this stuff. I learned by reading posts on the old twcenter.net site.
Markku 24 Dec, 2022 @ 10:45pm 
and irrelevant question but do you know if it is possible to mod battle map terrain?
Markku 24 Dec, 2022 @ 6:52pm 
Yes well I installed pfm just today. So are you gonna tell me where to find it?
Sheph  [author] 24 Dec, 2022 @ 6:35pm 
You should spend some time learning to use pack files. It is extremely obvious here. I recommend using Rust PFM: https://www.youtube.com/watch?v=2pCHVl_j5WQ
Markku 24 Dec, 2022 @ 6:21pm 
And where is att_effect_force_all_campaign_replenishment_rate? Data pack, db and then where?
Sheph  [author] 24 Dec, 2022 @ 6:09pm 
It can be done several places. It is best to keep it local, so I just pointed att_effect_force_all_campaign_replenishment_rate towards the stances here.
Markku 24 Dec, 2022 @ 4:34pm 
Where is the file where you can mod unit replenishment? I searched and cant find it
Sheph  [author] 25 Aug, 2018 @ 8:23pm 
I have no idea about the language but it resembles english. I found in my tests that the raiding stance effect is just a flag and does the same thing whether you give it a 1 or a -10. The game has it hardcoded somewhere at -24 per turn.
Boii Fan 25 Aug, 2018 @ 11:07am 
wtf language was spoken by that job4acowboy guy? jesus i can't bother to follow