Darkest Dungeon®

Darkest Dungeon®

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Roster Bonus Start (Marvin Seo Classes)
   
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General: Gameplay Tweaks
Tags: heroes, Roster
File Size
Posted
Updated
982.797 KB
19 Jul, 2018 @ 3:33am
1 Dec, 2020 @ 1:22am
26 Change Notes ( view )

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Roster Bonus Start (Marvin Seo Classes)

Description
Start new games in the Old Road with a Skeleton Key and a Roster with Marvin Seo's New Class Mods heroes already recruited!

Marvin Seo's class mods are quite popular and some players would like to see his mods on the roster as soon as they arrive in the hamlet. With this mod you won't have to wait for the town event or them to randomly appear in the Stage Coach. In order to recieve full benefits of this mod you will need to have his class mods installed, these can be found in Marvin Seo's steam workshop.

I intend to keep this updated as Marvin releases new classes for Darkest Dungeon, I also recommend following and supporting his projects through Patreon[www.patreon.com] for the benefits he has made available to supporters. I have listed all of Marvin Seo's New Class mods as required but you only have to install the ones you want and they will be added to your roster whether its one mod or the full list they get the required tag mostly for convenient downloading purposes.

All of his class mods are not required but if they aren't activated you will not have them included in your roster after completing the old road.

Quick Start Features
  • Old Road Inventory: 2x Food, 1x Skeleton Key.
Hamlet Bonus Features
  • Marvin Seo's Hero Roster: 1 of each hero class already recruited with proper names.
Marvin Seo's Hero - Class (Workshop Link)
  1. Quinn - Falconer (Class Mod)
  2. Euryale - Lamia (Class Mod)
  3. Joan - Seraph (Class Mod)
  4. Junjeong & Nammo - Sisters (Class Mod)
  5. The Goliath - Thrall (Class Mod)
  6. Ren - Wraith (Class Mod)

Roster Bonus Start
  • Roster Count: Hero count increased by 6 for each Barracks level so added heroes don't count against you.
RBS-MSC Roster - Levels - Size - Cost
  • Base - 16 - Not Applicable
  • Up 1 - 19 - 3 Deeds, 4 Crest
  • Up 2 - 23 - 8 Deeds, 10 Crest
  • Up 3 - 27 - 16 Deeds, 15 Crest
  • Up 4 - 31 - 20 Deeds, 20 Crest
  • Up 5 - 36 - 25 Deeds, 26 Crest
Default Roster - Levels - Size - Cost
For comparison ...
  • Base - 10 - Not Applicable
  • Up 1 - 13 - 3 Deeds, 4 Crest
  • Up 2 - 17 - 8 Deeds, 10 Crest
  • Up 3 - 21 - 16 Deeds, 15 Crest
  • Up 4 - 25 - 20 Deeds, 20 Crest
  • Up 5 - 30 - 25 Deeds, 26 Crest

COMPATIBILTY NOTES: This mod may conflict with other mods that alter the persist.roster.json files and will conflict with most of my other Starting Roster mods.

Please comment if you have feedback, I'll do my best to keep this updated and working as Red Hook updates the game.

“Roster Bonus Start (Marvin Seo Classes)” is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
9 Comments
coffee 18 Jul, 2024 @ 5:47pm 
you are cool
Korhal 30 Oct, 2021 @ 3:14am 
I for once cannot find out, why I do not have the starting rooster, yet the increased space and also the key is there.
As far as I can tell, there is no other mod which interferes directly (though obvislouy there must be) and I just cannot tell, if and which mods are actually active besides being "xed" in the starting menu ... this is frustrating.^^
gWorldz  [author] 1 Dec, 2020 @ 1:27am 
@Lux the Electrifying Marvin helped me select quirks if I remember correctly and helped me get the names to match with his lore.

Quinn - Falconer
- Unerring
- Dud Hitter

Euryale - Lamia
- Stout
- Irrepressible
- Weak Grip

Joan - Seraph
- Unyielding
- Satanophobia

Junjeong & Nammo - Sisters
- Warren Explorer
- Unerring
- Curious

The Goliath - Thrall
- Second Wind
- Deadly
- Dipsomania
Luxy Wants Big Boom 30 Jul, 2020 @ 6:47pm 
This certainly looks like an interesting way to start off a Stygian run or for people who just want to get right to the craziness immediately- and might I add, the Thrall and the Lamia are two of my favorite modded classes! :steamhappy:
Just out of curiosity, are their starting Quirks set like their names are, or are the Quirks randomized?
La roca 18 Apr, 2020 @ 10:04am 
ty this was exactly what I wanted to start my new stygian run
gWorldz  [author] 9 Mar, 2019 @ 11:51pm 
@Cpt._Kelsall I wrote up a new guide (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1678223827) to help you with this and did end up adding the Guide Mod to my Workshop (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1678684407) in case you needed to see the mod completed for proof of concept :steamhappy:
Cpt. Kelsall 5 Mar, 2019 @ 8:12am 
Any plans of something similar with The Librarian: Community Project?
I tried doing it while using your guide but my modding and computer skills in general is just not up to the task
gWorldz  [author] 27 Jul, 2018 @ 12:36am 
I had hoped I could figure that out but all of them use the same file, I worked on a version that did all the major class modders in one file and only loaded what you had activated but the load times was ridiculously slow.

When I have time I was going to write a guide to show how the file could be edited copy/paste from 1 to the other and then renumber the new additions. I just haven't been able to last few days, I know its far from a perfect solution but its teh only thing I could figure out so far.

I am still looking through everything and hope I can find a better way but right now is all I have managed to come up with :steamsad:
Zorlond 26 Jul, 2018 @ 8:41pm 
Is it at all possible to have these sub-mods layer on top of the main Start Roster mod instead of replacing it? I use both Seo and O'Nightmare's classes, but using these roster mods is currently either-or.