Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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AI improvement: Better & Rebalanced Campaign AI
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Tags: mod, Campaign
File Size
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945.017 KB
26 Aug, 2018 @ 5:10pm
15 Mar, 2020 @ 4:32am
7 Change Notes ( view )

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AI improvement: Better & Rebalanced Campaign AI

In 1 collection by Nor Dogroth
Better Rome II Compilation: Mod List
37 items
Description
The feature to allow all sack and subjugate options for all cultures has been removed. You can get it with this seperate mod or by using my Better Rome II Compilation.

Improved and rebalanced AI
Since most AI mods don't work for the last patch this mod brings back some AI balancing.
It tweaks recruitment and ai decisions and increases ai research speed at high levels. No low tier eternity any more!

What has been changed?
  • Better priorities for diplomatic deals and agreements
  • Better priorities in stratetic decisions for AI armies and agents
  • More agressive and active AI (attacking and defending as well)
  • Better recruitment reworked: Rebalanced unit types in AI armies
  • High variation in army constellations for each faction group
  • Better construction and research priorities for AI
  • AI should spend more money for good armies
  • AI will research much faster at very hard & legendary difficulty
  • Other slightly increased AI bonuses on high difficulty (wealth, cost reduction, recruimtent XP)
  • Some single game variables optimized (e.g. cooldown for diplomacy penalties)
    AI is less afraid to attack major factions

Most improvements apply to all campaigns.
As I can say those changes make the AI better and more active. I may add more improvements in the future.

Compatibility
  • Save game compatible
  • Compatible with most mods except AI mods changing the same files
  • Some minor conflicts might occure using several mods that use parts of Better Recruitment, i.e. this mod and Harder Than Legendary. Use at your own risk.

Trivia
If you don't like levy units you may be interested in my new Unit Upgrade Pack.
This mod is part of my Better Rome II Compilation.

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186 Comments
wonowon 2 Dec, 2023 @ 2:19am 
AI diplomacy is strange
Even though they are weak, they always go to war first.
Next turn, make a peace agreement and give money. :steamfacepalm:
emerald10005 30 Aug, 2023 @ 12:05pm 
why is it every AI mod for Rome 2 thinks it's a good idea to have the ai mindlessly attack you.... i'm trying to have a game where i'm not bogged down by fucking Cimmeria and Syracuse and Massalia as Macedon for no reason whatsoever. that is not good ai, idk what you're thinking
IIMATIRiX 14 Nov, 2022 @ 8:24pm 
everyone declares war on everyone the map becomes a mess within 10-20 turns you end up facing few factions throughout campaign as half the map is dead
Switching Doom 10 Sep, 2022 @ 4:53am 
does the ai get bonuses? when playing on very hard or legendary if so can you showa mod that does not give the ai bonuses but is playable on very hard or legendary? :steamthis:
Nynex 19 Jul, 2022 @ 3:16am 
Broken mod, AI do braindead stuff in dimplomacy.
For example, while you skip the turn AI declares war on you, then on your turn you offer peace back to them and they'll accept it with high rate, usually you can even take money for that from 1k to 3k.
Tisha 26 Apr, 2022 @ 11:22pm 
Everything good until i see "AI is less afraid to attack major factions", that thing make the campaing feel weird, at the early campaing, Carthage destroyed by Syracuse, i jsut want to feel the punic war jsut to know it already destroyed by Syracuse
Finarfin 26 Feb, 2022 @ 7:13am 
So go post your comment on every Rome 2 mod. It will make you feel happy.
Sir Markand 26 Feb, 2022 @ 12:05am 
I was looking for rome total war 1 mods and google keep showing me rome 2 mod
nobody play this trash
orion 10 Feb, 2022 @ 7:28pm 
Just in normal mod, I was declared war 5 times in a row in one turn. I havent't noticed any change in the recruitement. IA is just more agressive, not more clever. I do like your mods, not this one. Still searching for a mod that improves recruitement for the IA.
Yenza 30 Jan, 2022 @ 10:43am 
Hello Nor Dogroth, I'm working on a project where I would like to include this mod. Please let me know when you have time for a chat to discuss this.