Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Hadrian's Campaign Fog: Empire Divided | Better Lighting & Seasonal VFX
   
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Tags: mod, Graphical
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206.464 KB
27 Aug, 2018 @ 6:38pm
1 Change Note ( view )

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Hadrian's Campaign Fog: Empire Divided | Better Lighting & Seasonal VFX

Description
As featured/demonstrated in CAMILLUS by Hadrian

THIS MOD IS...
* FOR THE EMPIRE DIVIDED CAMPAIGN ONLY.
* GRAND CAMPAIGN, RISE OF THE REPUBLIC & IMPERATOR AUGUSTUS VERSIONS AVAILABLE FOR SEPARATE DOWNLOAD. (See Future Updates for plans regarding other campaigns)
* COMPATIBLE WITH ALL MODS WHICH DO NOT MODIFY CAMPAIGN TERRAIN LIGHTING.
* COMPATIBLE WITH ALL CULTURE PACKS.
* SAVE-GAME COMPATIBLE.


— WHY SPLIT THE MOD UP?

It's not something I wanted to do, but current issues with the launcher & large mod updates left me no choice. This is the best way to maintain user-friendly, launcher/workshop-based versions of the mods for everyone.

Once I'd included the Grand, Rise of the Republic, & Imperator Augustus campaigns in one mod file and attempted to update it (the v0.7 update), the original mod (which will be made private) broke during attempts to update the thumbnail & core data files. And when I say it broke... I mean beyond all hope.

Ergo, each campaign's mod will be made available separately for the purposes of conserving size. You can have all of my Campaign Fog mods running at one time with no problem.


— CAMPAIGN FOG OVERVIEW

This is a campaign fog & lighting mod for Total War: Rome II. The mod does the following:
  • Significantly reduces ambient campaign fog (allowing clear, crisp views into more distant lands when explored)
  • Brightens ambient campaign fog (fog is brighter and less gray than vanilla Rome II)
  • Improves seasonal lighting vibrance and dynamic contrast to increase overall visual appearance
Vanilla Rome II employs a suffocating set of rules for ambient campaign fog, leading to playthroughs in which an ugly gray mist hovers over even explored terrain, especially at a distance. The game uses a lifeless shade of gray for its campaign fog and a somewhat desaturated palette overall.

The changes this mod makes are subtle, but impactful improvements to both the ambient fog rendering rules and the post-processing + HDR specifications for each season.

See screenshots for comparisons (yes, that's how gray and washed out the vanilla game looks with the two side by side).

Screenshots taken / Camillus campaign gameplay recorded with 24 / 12 in-game Gamma / Brightness settings.


— FUTURE UPDATES

Plans for versions beyond 0.7 (the current workshop files are the second version released) are to listen to community feedback and polish off fog / lighting improvements on existing campaign maps, as well as to bring fog / lighting changes to all Rome II campaigns prior to v1.0.

Additionally, coming versions may experiment with allowing the fog to encroach a little closer (while still leaving a wide-radius area under the camera that isn't fogged up), so that terrain pop-in is less noticeable.


— HADRIAN'S CAMPAIGN FOG ON YOUTUBE

As I mentioned at the top of the description, this mod is featured on my YouTube channel.


Version history:
  • v0.8 - August 27, 2018 - Empire Divided & Wrath of Sparta Compatibility, more (See Changenotes)
  • v0.7 - August 23, 2018 - Imperator Augustus & DEI Compatibility, more (See Changenotes)
  • v0.5 - August 18, 2018 - Initial Release (Grand Campaign & Rise of the Republic)
7 Comments
Ritter Ayla 25 Jun @ 2:41pm 
any chance for this getting an update? or a DEI version?
Hadrian  [author] 31 Aug, 2018 @ 3:11am 
You bet!
Mumion der Unsterbliche 31 Aug, 2018 @ 2:16am 
Ok Thanks !
Mumion der Unsterbliche 31 Aug, 2018 @ 2:15am 
Imperator Augustus ?
Mumion der Unsterbliche 31 Aug, 2018 @ 2:14am 
Sorry IA ?
Hadrian  [author] 31 Aug, 2018 @ 2:12am 
Download the IA version. :)
Mumion der Unsterbliche 31 Aug, 2018 @ 2:03am 
DEI Compatibility ?