Majesty Gold HD

Majesty Gold HD

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Super Guardhouse
   
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761.514 KB
21 Jan, 2019 @ 10:14am
7 Feb, 2019 @ 6:43pm
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Super Guardhouse

Description
Now you can upgrade your guardhouses to level 15!

Each upgrade increases HP and damage also adds additional guard every 3 levels.
Attack range of the guardhouses has been increased, HP and damage of the guards now depends on the level of the Guardhouse.
HP and damage of the Ballista now depends on the number of the Dwarven Settlements.
HP and damage of the Wizard Towers now depends on their number (not on number of the Wizard Guilds), duration of the tower enchantment is increased from 90 seconds to 5 minutes.

How to enable mods:
Guide: How to Enjoy Majesty with Mods
11 Comments
Blue 21 Jun @ 10:30pm 
For anyone who has the IMproved Guardhouse mod and wants to know which is better... this is better lol. The Vet Guards spawn with more hp immediately with every upgrade it increases it. And the Tower's Line of Sight is increased too SO WIn win
Vas 18 Aug, 2019 @ 9:50pm 
Found a glitch with his, it bypasses the limit of guard towers (I set the limit to 15 in my build restrictions) once you reach a certain level. Not sure which one yet.
Vas 18 Aug, 2019 @ 9:19pm 
Also, perhaps an upgradable wizard tower. The upgrade costs 50,000 gold and makes the enchantment upgrade last 1 hour on that tower, and a last upgradewhich costs 300,000 which makes the enhantment last forever on that tower.

If possible that is. :P Otherwise, some other method of increasing enchantment time would be nice. Running at max game speed with 50 towers or more gets to be hard to manage even with 5 minute timer. If those above aren't possible, then perhaps increasing the enchant duration per tower. As a further suggestion for this, making wizard towers cost more each one would go well with their increase in power.
Vas 18 Aug, 2019 @ 7:34pm 
Any chance you can make it so Ballistas can be upgraded? I play using a building limitation that limits you to three dwarven settlements.

I actually tried to find a way to make guardhouses upgrade before but I couldn't get it working. :P

Perhaps you can make it so that you can research "additional guard" at level 5, 10, and 15?
Maybe even one of the levels can unlock Flame Arrow research to give the fire balm effect? :P

Just some further thoughts, if any of that is possible.
ivas  [author] 16 Aug, 2019 @ 2:00pm 
Hi, everybody!
This mod still works fine.
ivas  [author] 7 Feb, 2019 @ 5:17pm 
2Hitsuran
HP and damage of the guards now depends on the level of the Guardhouse.

Also changed mechanics of the Wizard Tower and Ballista
HP and damage of the Ballista now depends on the number of the Dwarven Settlements.
HP and damage of the Wizard Towers now depends on their number (not on number of the Wizard Guilds),
duration of the tower enchantment is increased from 90 seconds to 5 minutes.
NeuroticSlav 3 Feb, 2019 @ 4:29pm 
Can guards level up?As in improved guard plus?
Bree 2 Feb, 2019 @ 11:33am 
Exactly the kind of thing I want, although there's a strange interaction with the build anything cheat. If you build any guardhouse higher than level 3, that guardhouse won't be able to research veteran guards.

Obviously, not a problem when playing without that cheat, but something which you should be aware of at least.
Pandemix 28 Jan, 2019 @ 3:49am 
Damn! Sadly it cant become bigger with every upgrade xDDD
Col_Crashalot 26 Jan, 2019 @ 5:20pm 
Geat Mod keep up the great work!