Arma 3
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[SP/COOP 12] Slay's Ravage Chernarus (Autumn)
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
20.963 MB
27 Feb, 2019 @ 5:03pm
25 Jul, 2019 @ 4:47pm
2 Change Notes ( view )

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[SP/COOP 12] Slay's Ravage Chernarus (Autumn)

Description
The Days After Zero Ravage MOD + CUP Chernarus (Autumn) MAP Survival Mission DayZ style.



Ravage is a survival mod focused on immersive and dynamic gameplay. Players are to survive in a post-apocalyptic world, where bandits, infected and hunger will be constant threats.




Beginner's guide of Ravage MOD
http://ravage.wikia.com/wiki/Beginner%27s_guide


This mission is loosely based off the source files of a mission created by XFiRE ARMY
His original work can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1229196780





Other ravage missions from Slay:
  • Tanoa: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1401627158
  • Malden: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1385678535
  • Cherno (Redux): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1341284999
  • Cherno (Winter): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1571702048
  • Cherno (Autumn): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1668663206
  • Cherno (Summer): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1668664700
  • Panthera (Winter): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1668703537
  • Panthera (Summer): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1572610084
  • Celle: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1369876479
  • Esseker: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1369813937
  • Taviana: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1292189742
  • Livonia: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1815283226


    Original Mission Futures:

  • No Stupid Stamina system
  • Support Single Player
  • Random Soundtrack By Ravage mod
  • Dynamic Weather By Ravage mod
  • Random Ai Spawn By Ravage mod
  • Random Zombie Spawn By Ravage mod
  • Bis Dynamic Group for multiplayer
  • TaskForceRadio Support on Multiplayer

    *Does not Support Save Car Object on Dedicated Server. Only Support save Character Position and items.


    ___________________________________________________________________________



    Features tweaked and added by Slay No More:


    AI and Zombie related changes and additions:

  • Persistent player built houses.
  • Claimable & modifiable vehicles.
  • WORKING CHAIRS ZOMG
  • Scroll MENU with MANY interactions / functions spicing up regular Ravage beyond what was intended.
  • Decreased Zombie Count.
  • Increased runner / bolter ratio to give the appearance of more zombies without actually having 200 on screen, yet
  • they're still big threat.
  • Increased AI spawn rates.
  • Increased AI player detection ratio.
  • Increased vehicle intact ratio.
  • Increased Roaming AI count.


    Item related changes and additions:

  • Switched to CUP.
  • Added GOM vehicle tuning script.
  • Added Ghost Recon Wildland style drone script to the Radio Support menu (UAV terminal needed, can be found in safe zones).
  • New cash reward for zombie kills.
  • Added loot drops to zombies.


    Map related changes and additions:

  • Added a safe zone in the sea and as well as to the South-East of the shore.
  • Added HALO jumping in the safe zones, accessible via the maps.
  • Changed the spawn point but kept it mostly the same to change it yet keep it the same.
  • Added S.T.A.L.K.E.R.-esque blowout weather.
  • Added air drops to capture point with unique loot.
  • Added a few custom capture point bases.
  • Added more capture points.
  • Added Gas Station refueling and rearming scripts for a old Arma 2 DayZ server feel.


    Mechanic related changes and additions:

  • Unarmed melee - Works only on bandits, not zombies or animals.
  • Cranked up the hunger and thirst rates, but made thirst a little higher than hunger.
  • Sped up the time so you can actually witness night and combat operations during a single playthrough.
  • The rain is now the only way to get radiation, this gives storm a more threatening feel without making the water ways completely unusable.
  • Made the respawn timer only 5 to make those times where AI spawn kill you less of a pain in the scrote.
  • Tweaked loot values to feel like a high rate Arma 2 DayZ server.
  • Increased vehicle spawns, made only intact cars spawn to cut down on burning cars which damage FPS.
  • Added 3D markers.
  • Small arms like SMGs, Pistols can be found in trucks.
  • LMG and "Snipers" can't be found in houses, and can only be found at Crashsites and Airdrops from missions or capture points.


    Script related additions:

  • 3D markers
  • Zombie loot
  • Vehicle loot
  • Grass cutting (for snipers)
  • Ghost Recon Wildlands styled Drone System
  • Double main gun script.
  • Re-activated and tweaked Ambi_Heli script
  • GOM Vehicle Tuning
  • Gas station refueling via parking next to pumps
  • HALO jumping from Safe Zone




    How to use the save system:

    How to save Characters:
  • 1. To use the save system and save a player, press 0 , go to 0 radio, then press 4, all players must do this, this does not save all players.

    How to save vehicles / player built houses & bases & containers:
  • 1. To use the save system and save property, press 0 , go to 0 radio, then press 6 Place Property Boundaries, This MUST be done by the HOST and the HOST only!
  • 2. Press 0 , go to 0 radio, then press 7 Save All & Slef within Property to save everything within the Orange Map Marker.
  • 2a. Everything that is within the Orange Circle on the map will save, this includes vehicles, player placed structures, but not corpses, blood or anything else similar.

    How to delete house saves & character saves
  • 1. To use the clear the saves and save property, press 0 , go to 0 radio, then press 8 Clear Server Saves.
  • 2. Houses & Characters are linked to saves, clearing saves delete both characters & objects placed.
  • 3. To keep Character saves after clearing the server saves after Clearing Server Saves, you must save the character you're using using the "How to save Characters" method mentioned above, all players must do this or they'll be lost.

    Pro-tip:
  • 1. Cherno Winter, Cherno Summer and Cherno Autumn all share the exact same save files, so you can exit Winter, go to the Summer or Autumn map and pick up your progress so long as you saved your base using the above methods.
  • 1a. Panthera & Panthera Winter can also share save games.
  • 1b. Cherno Redux DOES NOT share the saves, as it has a different map shape causing vehicles to explode / houses not be placed correctly.




    Join Slay's Discord to get the latest news or give feedback directly and or chat about the mission or link up to play!
    https://discord.gg/KArShzfber
2 Comments
Slay No More  [author] 26 May, 2019 @ 7:13pm 
Yes this is caused by Dual Arms, I wish it wasn't the case because I always play with it, but remove that from your load order, it may tell you it's required, but it's fake news.
Noctem 26 May, 2019 @ 2:04pm 
Hi slay thanks for the amazing mod! Just one problem, me and my friend are trying to play together and his game keeps getting stuck at the loading screen. Once I'm in I can see him move around and he can clearly hear when I am walking and running past him. But his game is still stuck on the loading screen. Any help would be awesome. Thanks again!