Space Engineers

Space Engineers

43 ratings
Bring Back Planetary Uranium (rare) 1.189
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Planet, Other
File Size
Posted
Updated
68.184 MB
27 Feb, 2019 @ 6:27pm
27 Jun, 2020 @ 6:06am
8 Change Notes ( view )

Subscribe to download
Bring Back Planetary Uranium (rare) 1.189

Description
Update: Included vanilla planet weather entries.
Update: added Cobalt depth fix for secondary Cobalt entries for 6 original planets, they were outside small ore detector range.
Update: Included Triton, and its cloud textures due to a game issue causing sun and skybox blackout...
Update: Removed the horrible Yellow-Green reflected light from Earth, its now a barely visible yellow reflected light.
Update: Moved some ore entries around, as ice was coming up far too often. Added Stone ore to Europa so its not an almost completely useless start location.
NOTE: Also alters vanilla wind speeds slightly.

Triton: Keen changed all 6 of the uranium entries to 3 other ore types, i have changed the deeper 3 back to uranium, and the shallow 3 to cobalt, as people are still having difficulties finding it :)

Uranium should never have been fully removed from Planets and moons in my opinion, so this fixes that :)

I personally liked the removal of uranium from planets, as thats how i played anyway, though ive had to compromise when playing with a RL friend, he loves uranium powered stuffs.

So this adds Uranium back to planets and moons, but rarer than before, and a little deeper, averaging 90m from surface, so outside small grid ore detector range, if you want it, you have to work for it :)

This also makes Gold more rare, as i changed half of the Gold to Uranium so i could leave all the ice spots as they were, Gold isnt used for many vanilla components... gravity components and super conductors, and the blocks those go in to cant actually be used on planets/moons anyway, during testing i still found a lot of gold, so it doesnt seem to have made much difference to that. If you have problems finding gold or uranium, let me know, i can tweak things if needed.

This mod will also be used by me, so I have also adjusted the wind speeds for all the planets (except Alien) and moons a little, so they are not 'all the same', they were all 80 (obviously except earthlike's moon, it has no atmosphere at all).

Windspeeds and wind turbine optimal outputs (without getting into complicated sea level and max height details) are now:
Earthlike 75 - approx 330kW
Mars 60 - approx 225 kW
Alien 80 - unchanged
Europa 40 - approx 164kW
Titan 55 - approx 210kW

(though its not like you can stay on Europa if you start there with progression enabled, as stone is rarer on Europa than uranium or gold is haha)

for a mod that makes planetary Uranium the way it was before the update, see this mod here
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1669754821

simple mod, feel free to alter and re-upload, just use different name/picture :)
42 Comments
Nikolas March  [author] 11 May, 2022 @ 3:37pm 
honestly i thought it already had Triton in it, but i will check, then that bring the question "should i add uranium to those newer planets as they technically never had any to star with :)"
White Rhino PSO 11 May, 2022 @ 3:23pm 
Any chance this mod will be updated to include Triton and Petram?
CrayzKato 22 Feb, 2022 @ 7:23am 
now this is something i wanted
i always found that removing uranium from planets entirely was rather odd
where do we get all our uranium; the planet we live on
we dont go to space to get it
and i think your balancing is fairly reasonable

keep up the good work!
qernsweep 22 Jul, 2020 @ 7:35pm 
Apologies, it seems as if this wasn't added to my world. I could've sworn I added it though. Must be another mod. Thanks!
Nikolas March  [author] 22 Jul, 2020 @ 6:25pm 
are you using another mod that alters earth?
qernsweep 22 Jul, 2020 @ 4:52pm 
Hi, the weather system for Earth like planets isn't working with this mod on my dedicated server. I know you fixed those a while back but it seems like they broke again.
Absolarix 27 Jun, 2020 @ 9:19am 
Awesome, I figured the fix wouldn't be very hard. Thank you very much for the quick response.
Nikolas March  [author] 27 Jun, 2020 @ 6:08am 
done :;)
Nikolas March  [author] 27 Jun, 2020 @ 5:51am 
yeah i figured i would have to fix these...
Absolarix 26 Jun, 2020 @ 11:04pm 
This mod completely breaks the new weather system by deleting the weather-related entries in the world files. Any world that this mod is in will not have weather again unless you replace these weather entries. Nikolas, please fix.