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There seems to be something wrong with the animations that CA couldn't/wouldn't fix that make units in formation perform worse. Give them a ton of stat boosts and they will perform worse than light infantry without formed attack charging at a unit in any enabled formation.
What's worse, the AI gives the charge order and 10 m before impact decides to impose a formation at units that have it - resulting in a long staring contest from 2 opposing units in formation with the occasional attack animation being thrown. I've had situations where shield walls had no kills and no casualties for ~5 min. in batle even though they clearly have engaged.
Makes me think whether formations without the fix work as intended at all. Maybe the survivability of units in formation is due to the wonkiness of the animations, and not the inherent buffs that said formations claim to bring to the units.