Arma 3
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ArmaForces - ACE Medical [OBSOLETE]
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
314.283 KB
5 Apr, 2019 @ 11:15am
1 Nov, 2019 @ 12:08pm
8 Change Notes ( view )

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ArmaForces - ACE Medical [OBSOLETE]

Description
THIS MOD IS OBSOLETE AS NEW ACE MEDICAL WAS RELEASED. IT WILL BE UPGRADED FOR NEW ACE MEDICAL AND REPOSTED IN NEAR FUTURE

Introducing ArmaForces Medical System.
- Brand new, user friendly CPR system
- Faster bandaging
- All medical actions take less time to complete
- Faster stitching (default faster than vanilla ACE, medics double, doctors quadruple stitching speed!)
- More more logical medications
- Medical crate for all your combat resupply needs (not as imbalanced as standard ACE crates), so you don't need to adjust much.
- Works best without ADV ACE CPR

Bandages
All bandages changed (longer opening times, much greater efficiency - number of wounds covered with 1 bandage [minor,normal,big]):
Super efficiency [10/9/8]:
Avulsion, Contusion, Crush - elastic
Abrassion, cut, laceration - field dressing
puncture, velocity - Packing/quick clot

Increased efficiency [6/5/4]:
puncture, velocity - elastic/field

Standard efficiency [4/3/2]:
remaining combos, stats still increased

Autoinjectors/Medications
- Fentanyl compared to morphine has 100x pain reduction power and lasts 10 minutes instead of 60.
- Morphine increased pain reduction power to 50 and duration extended to 60 minutes.
- Epinephrine gives you instant boost to HR and peripheral resistance (provided that patient has HR, if not the effect is delayed and dimnishes with time). Default peripheral resistance is 100, 1x epi adds 50. With every other param not changed this would give you 50% blood pressure increase. This boost decreases linearly within 2-5 minutes (useful for keeping patient alive when he has low pressure and hearth rate, normally he would pass out of too low BP or HR).
- Naloxone is for now 3 times boosted legacy epinephrine, will be changed in future. Best to use only to counteract fentanyl/morphine overdose (too low HR).
- Atropine is changed to increase HR with small negative change in BP.
- Adenosine stops HR for ~10 second and recovers normal HR. Has 98% success chance when patient is totally healthy, with lowest possible chance of 50% when bleeding badly, no pressure and high pain.
- Apap pastille (painkillers) to combat light pain (a bit weaker than default morphine). Doesn't have side effects beside a bit increase in BP unlike other painkilling medications. Later on will be available only as self-interaction.

Planned/considered features
- Ketamin
- Vodka
- Nitroglycerin

Known bugs:
- Adenosine works even on tourniqueted limbs

Source:
https://gitlab.com/armaforces/addons/armaforces_ace_medical

Other ArmaForces addons:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1643238133
29 Comments
3Mydlo3  [author] 25 Feb, 2020 @ 1:27pm 
3Mydlo3  [author] 3 Jul, 2019 @ 10:01am 
No problem, it would be quicker but i almost forgot about uploading new version. :P
NordHard 3 Jul, 2019 @ 9:57am 
It works as it should now, thank you for quick response :)
NordHard 3 Jul, 2019 @ 4:13am 
@3Mydlo3
Thank you very much, sir!
3Mydlo3  [author] 3 Jul, 2019 @ 4:05am 
Yes, I spotted this at sight. I'll fix this shortly.
NordHard 3 Jul, 2019 @ 4:03am 
Found the issue:
If stitching is performed by ACE medic, then it`s working as it should.
If stitching is performed by not-medic (medics setting in ACE is disabled), then it glitches with:

'..."ACE_Medical_bandageWounds" , []]) * 4) |#|/ ((_this select 0) getVariable ["ACE_Me...'
3Mydlo3  [author] 3 Jul, 2019 @ 4:03am 
Interesting, we had never before experienced any issue like this. I'll look into this, thanks.
NordHard 3 Jul, 2019 @ 3:37am 
@3Mydlo3
It looks like this:
https://youtu.be/VohR_Ygyt6M
Recorded with CBA+ACE and these tweaks only.
NordHard 2 Jul, 2019 @ 3:04pm 
@3Mydlo3 To be honest, I still cannot reproduce this consistently. I`ll try to test it further and report you results.
3Mydlo3  [author] 2 Jul, 2019 @ 2:52pm 
@NordHard It's impossible. It should stitch all wounds.