Cities: Skylines

Cities: Skylines

70 ratings
Goslingburg (almost vanilla)
   
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6.071 MB
13 Apr, 2019 @ 3:42am
2 Aug, 2019 @ 2:31am
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Goslingburg (almost vanilla)

Description
Welcome to Goslingburg, this is my third map. My second map ‘Wyvernmont’ was a bit heavy on requirements, so I decided to try and make this one vanilla – I failed! Day one and my first intersection, I clicked the tick on ‘Network Extensions 2’ mod, but that’s it!!! I’m thrilled with what I managed to achieve using only vanilla assets and trees. Normally there is a story or theme to my maps, but not this time. I just used this map to try some new things and experiment with some ideas.

There’s plenty of resource and build area in the 25 tiles to play vanilla rules. I would suggest the ’81 tiles’ mod, you can then get instant access to the water supply at the dam and those power lines carry 430Mw from power station hidden in the fog. Also there are some interesting things and a little extra build area just outside the 25 tiles, but less so in the outer-most tiles. All the intersections are hand drawn and I used this map to attempt a variety of infrastructure. The maximum number of outside connections are in use. There is a national road that goes to the edge of map through the mountains, ‘unlimited outside connections’ mod could be put to good use here.

Tree count is approx. 250k, so you’ll want the ‘unlimited tree’ mod if you want to plant more of them, or get those chainsaws started, under the Alders on the build plains is the ore resource. If you want oil, you’ll need to go off shore. Both oil and fertile resources ground colouring is so bright in the vanilla European theme, it just wrecks the map. Farmlands would have been up on the plateau with the canyon winding through it, one of my favourite parts of the map, which I wasn’t going to spoil with the almost fluorescent green grass. I used with the vanilla European theme and stuck with the vanilla European LUT.

Hope you enjoy it.

Network Extensions 2 and March 2023 update
I haven't done any updates to this map since initial publishing, nor have I tested post March 2023 CS update. I don't intend on doing any further updates, but if you subscribe to this map and it works for you, or it doesn't, or you get it to work with some fixes, I'd appreciate it if you dropped a comment below.

Note this requires NE2, which is now obsolete. Thanks to BonBonB who provided the following links to substitute the missing mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2555133659 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2555138288 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2583482914 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2583505058 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2584930973

or here is the link to full collection of NE2 replacements by cylis:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2585558081
30 Comments
wellington6012  [author] 5 Nov, 2021 @ 1:40pm 
Thanks Jordan. I know about next2 going end of life and BBB video has been a good catalyst to take action. I don't have any plans to revisit my maps, but also not ruling it out either. Life a bit busy for me right now, hence not having seen any new maps for a while, but I will have a think about it and if I find some time... maybe.
Aeron 4 Nov, 2021 @ 11:08pm 
If you have time would you consider uploading a version that doesn’t need next but uses the next2 similar roads from the workshop? The map looks great and the I love the rail and roads running right by the dam in the pictures. It’s best to avoid the next 2 mod now as most modders aren’t working round it anymore? This as just advice from bobonb YouTube video.
Petzku67 10 Mar, 2021 @ 4:15am 
The city is not becoming populated. All entrance and exit roads checked, including rail. Transport connections checked, connections to the city checked. Not even a single resident.
Driver Kaldie 16 Sep, 2019 @ 10:34pm 
Well, I have removed all of my station-assets for now, but unfortunatly the problem stayed. Indeed these sunke stations are nice, but also the station-assets by Bad Peanut are now gone from my list. Still no good load, so no solution yet...I now noticed by the way that the Japanese monster map also had trouble. It's like I said...The roads on some parts are missing but the lampposts are still standing. The problem is that it is only happening with two lane highway or National 2 lane roadf. I think both are from Network Extemsions 2. Wich one of the two did you use ? I will unsubsribe and subsribe to NE2 (and also TMPE) to make sure...but I have all the roads selected in NE2...I keep you posted.
wellington6012  [author] 16 Sep, 2019 @ 4:53pm 
Bouteillier Sunken Station [no mods required] was the one that cause me troubles, such a shame because it is such a nice asset, although 1,000's of other subscribers have no problems, so must just be a conflict on my computer.
Driver Kaldie 16 Sep, 2019 @ 1:40pm 
By sub-surface you mean an underground station I guess. Well, I have a few station assets, but they seem to work fine on other maps. Just minutes ago I opened up your Japanse map. I downloaded all the needed assets and it turned out that complete roadparts were missing, the lamp posts were still standing in the right spot, but all of the quarries were gone as well. Now I have opened up Reynolds Harbour and everything seems fine with that map...I unsubsribed to every single asset and mod since I downloaded Reynolds Harbour and check again. I don't have any underground stations, only the sunken train and tramstation. Wish me luck :steamhappy: I get back to you...
wellington6012  [author] 16 Sep, 2019 @ 1:15pm 
Hi EmperorDarthSidious, I came across a similar problem on a city build a long time ago, turned out to be a custom sub-surface railway station asset causing the issue that time for me. D3DNS1D3 had the same problem as you recently, he seemed to think it was something to do with the 81 tile mod. Sorry I can't be more helpful then that, I'm by no means an expert and still learning, that was actually the point of this map, a chance to try some things out. It turned out to be a stepping stone to Reynolds Harbour which was a far better vanilla map (as reflected by the subscribers) and also inspired recently released Bobs Crack.
Driver Kaldie 16 Sep, 2019 @ 11:56am 
Love this map and when I saw your other map I commented on earlier today I would like thos one as well. I already have the required mod and I also dowloaded the unlimited tree mod for this one...However during startup I already get an error in the loading screen mod as a failed simulation. The game then starts and then I see what you see in the screenshot...I didn't have that in your other maps. Could you say what it is ? I also het that object error at the start with no details several times...

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1865086128
Horanth 7 Sep, 2019 @ 9:20am 
Top map in my all time top 5 :highrise: