Cities: Skylines

Cities: Skylines

Goslingburg (almost vanilla)
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Update: 2 Aug, 2019 @ 2:31am

Update: 13 Apr, 2019 @ 3:42am

Welcome to Goslingburg, this is my third map. My second map ‘Wyvernmont’ was a bit heavy on requirements, so I decided to try and make this one vanilla – I failed! Day one and my first intersection, I clicked the tick on ‘Network Extensions 2’ mod, but that’s it!!! I’m thrilled with what I managed to achieve using only vanilla assets and trees. Normally there is a story or theme to my maps, but not this time. I just used this map to try some new things and experiment with some ideas.There’s plenty of resource and build area in the 25 tiles to play vanilla rules. I would suggest the ’81 tiles’ mod, you can then get instant access to the water supply at the dam and those power lines carry 430Mw from power station hidden in the fog. Also there are some interesting things and a little extra build area just outside the 25 tiles, but less so in the outer-most tiles.All the intersections are hand drawn and I used this map to try a variety of infrastructure. The maximum number of outside connections are in use. There is a national road that goes to the edge of map through the mountains, ‘unlimited outside connections’ mod could be put to good use here.Tree count is approx. 250k, so you’ll want the ‘unlimited tree’ mod if you want more plant more of them, or get those chainsaws started, under the Alders on the build plains is the ore resource. If you want oil, you’ll need to go off shore. Both oil and fertile resources ground colouring is so bright in the vanilla European theme, it just wrecks the map. Farmlands would have been up on the plateau with the canyon winding through it, one of my favourite parts of the map, which I wasn’t going to spoil with the almost fluorescent green grass. I used with the vanilla European theme and st