Company of Heroes 2

Company of Heroes 2

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Battle for Iraq: Mosul
   
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Item Type: map
Maps: 4v4
Tags: MP
File Size
Posted
Updated
9.061 MB
1 May, 2019 @ 10:57pm
15 Aug, 2019 @ 6:42am
10 Change Notes ( view )

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Battle for Iraq: Mosul

Description
Spring 1943 WHAT IF SCENARIO: After Rommel's victory at El Alamein German panzers rolled across the Suez through Egypt, Palestine, Trans-Jordan and Syria. Iraq faces another coup. Commonwealth and US Forces regroup and stage from Kuwait, USSR occupies Persia, rooting out German infiltration. Franco joins the Axis and the Med is Mussolini's lake. Dusty Mosul is the pivotal battle for control of the oilfields and a new front for the USSR. The fall of Egypt presents an Axis threat to the Red Sea and beyond. The fall of Iraq threatens the Persian Gulf. Team 1 Soviet/Allied with 2x 152 howitzers. 1 & 2 USSR 3 UK 4 US. Team 2 German with 2x 105 howitzers, 5 & 8 Westfront. Note limitations of world building include not having mosques and too many chimneys, apologies for that. I tried for a Middle Eastern feel. Hope you enjoy
48 Comments
Director_A 12 May, 2023 @ 11:53pm 
@Layndarat just ignore them, random posters like these don’t choose to investigate or read it before posting. Probably has not much appreciation for it.
Layndarat  [author] 12 May, 2023 @ 11:19pm 
@☭︎ягер Just so you know, IRAN and Iraq are different countries. Since you are already insulting the map I feel no need to explain the larger scenario to you. Happy gaming (if you can let yourself be happy) !
Mr_ToxicTTV 8 May, 2023 @ 4:07am 
whats this IRAN and shity iraq war map :\
Director_A 20 Jun, 2022 @ 4:24pm 
FOR IRAQ!
Layndarat  [author] 8 Oct, 2020 @ 1:52am 
@Alibubba! G'day there, some custom tuning packs and win conditions have different affects to how the AI plays, or doesn't play. That can happen on any maps and is an issue modders have to contend with when trying to give us enjoyable alternatives to the vanilla game. If you are just playing the vanilla game (my sympathies) and the AI is having issues it is a fault I haven't seen occur on this map. Whatever it is, I hope you are able to figure it out and enjoy the map as intended.
Alibubba! 2 Oct, 2020 @ 4:00pm 
I don't know if it's just me, but it feels like certain locations cause complications with pathing if played with AI, causing them to stagnate and not take any action
Defiant 18 Jan, 2020 @ 3:59pm 
Am indeed, thanks for responding!
Layndarat  [author] 17 Jan, 2020 @ 7:50pm 
G'day Defiant. The difference is that the lite version doesn't have weapons scattered all over creation for pickup, or team owned howitzers set for use. So the maps will play differently. The lite version was created to help with mods like Spearhead that don't cope with weapons being placed on map in the worldbuilder process. Hope you are enjoying it. :steamhappy:
Defiant 13 Jan, 2020 @ 6:10pm 
what is the difference between the lite and standard version?
Suslivan (SUS24/7)🥠 24 Aug, 2019 @ 6:29am 
zoom sucks