Space Engineers

Space Engineers

117 ratings
Mikr-Instrument Panel Ground Edition
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2 May, 2019 @ 12:53pm
10 Mar, 2021 @ 10:16am
3 Change Notes ( view )

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Mikr-Instrument Panel Ground Edition

Description
The ground version of my line of Instrument Panel scripts. Bringing you all the good ( DIALS ) and bad ( odometer ) things of car dashboards.

Currently Contains
  • Speedometer (Analog + Digital)
  • Indicator for Power Overload
  • Indicator for Hand Brake
  • Indicator for Headlight
  • Tell me what i should add
  • Clock
  • Cruise Control
  • Cargo Capacity
  • Odometer
  • Trip counter
NEW FEATURES
  • Acceleration Meter
    Automatically sets maximum acceleration
  • Fuel Gauge
    Shows fuel level (duh)
    Takes into account uranium, batteries and hydrogen
Additional stuff (everyone likes additional stuff)
  • Setup Assistant
  • Easy Settings (no need to edit Custom Data or Script)
If you have any suggestions as to what i should add, please throw them at me in the comments

Setup
Put down the programmable block, paste in the script and then follow the instructions it gives you in the programmable block

For cruise control run the Programmable Block with "cc"
When you want to switch between Trip counter and Odometer run the Programmable Block with "trip"
"rtrip" for resetting the trip counter

Discord
If you have and issue with any of my scripts tell me on my Discord server so i respond ASAP and can fix the issue
On the discord you will also be notified when you need to update any of my scripts and you can participate in Polls
You can also suggest changes or new features for any of my Scripts there or if you need a custom script you can request that i make one there (no guarantees)
https://discord.gg/AqhYfZD

other editions
Aircraft - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1711913452
64 Comments
NOOBZNYTMAR3 25 Nov, 2024 @ 4:19pm 
possibly broken causes subgrid wheels to no longer work
OscarLIU 26 Jun, 2023 @ 11:47pm 
Can this using on subgrid text panel? thank you.
mikr  [author] 14 Aug, 2022 @ 9:17am 
possibly havent played se in a while. Was always broken in mp i believe
Tommygunn 13 Aug, 2022 @ 6:34pm 
Broken?
Schmetterling 26 Sep, 2021 @ 12:03pm 
Да, ваша правда. notnewbutyork несколько модифицировал скрипт и это касается не только графики. Без знания С# там делать нечего.

Yes, your truth. notnewbutyork slightly modified the script and this applies not only to graphics. Without knowledge of C # there is nothing to do there.
mikr  [author] 26 Sep, 2021 @ 6:24am 
everything between the brackets after
"using (MySpriteDrawFrame spriteFrame = SpeedLCD.GetSurface(LCDID).DrawFrame())"

youll need to know how to code in c# though

or ... just ask notnewbutyork
Schmetterling 20 Sep, 2021 @ 10:00am 
Доброго дня Уважаемый Автор! Какая часть вашего скрипта отвечает за картинку. Я имею ввиду внешний вид индикаторов. Хочу перенести эти настройки с измененного скрипта отсюда .

Good day Dear Author! Which part of your script is responsible for the image. I mean the appearance of the indicators. I want to transfer these settings from the modified script from here .
Kaito 9 Apr, 2021 @ 5:40pm 
About the sprite limit, might want to have a look at Whip's SIMPL script, which seems to have found a way around it.
mikr  [author] 10 Mar, 2021 @ 10:14am 
Fuel level works now too
mikr  [author] 10 Mar, 2021 @ 9:45am 
Right. I tested it in my singleplayer test world and it works aside from the acceleration and fuel meter. I tried fixing the fuel meter.... the acceleration meter started working. gonna smash my head against the wall just a little bit more and see if i can get the acceleration meter to work