Space Engineers

Space Engineers

Mikr-Instrument Panel Ground Edition
64 Comments
NOOBZNYTMAR3 25 Nov, 2024 @ 4:19pm 
possibly broken causes subgrid wheels to no longer work
OscarLIU 26 Jun, 2023 @ 11:47pm 
Can this using on subgrid text panel? thank you.
mikr  [author] 14 Aug, 2022 @ 9:17am 
possibly havent played se in a while. Was always broken in mp i believe
Tommygunn 13 Aug, 2022 @ 6:34pm 
Broken?
Schmetterling 26 Sep, 2021 @ 12:03pm 
Да, ваша правда. notnewbutyork несколько модифицировал скрипт и это касается не только графики. Без знания С# там делать нечего.

Yes, your truth. notnewbutyork slightly modified the script and this applies not only to graphics. Without knowledge of C # there is nothing to do there.
mikr  [author] 26 Sep, 2021 @ 6:24am 
everything between the brackets after
"using (MySpriteDrawFrame spriteFrame = SpeedLCD.GetSurface(LCDID).DrawFrame())"

youll need to know how to code in c# though

or ... just ask notnewbutyork
Schmetterling 20 Sep, 2021 @ 10:00am 
Доброго дня Уважаемый Автор! Какая часть вашего скрипта отвечает за картинку. Я имею ввиду внешний вид индикаторов. Хочу перенести эти настройки с измененного скрипта отсюда .

Good day Dear Author! Which part of your script is responsible for the image. I mean the appearance of the indicators. I want to transfer these settings from the modified script from here .
Kaito 9 Apr, 2021 @ 5:40pm 
About the sprite limit, might want to have a look at Whip's SIMPL script, which seems to have found a way around it.
mikr  [author] 10 Mar, 2021 @ 10:14am 
Fuel level works now too
mikr  [author] 10 Mar, 2021 @ 9:45am 
Right. I tested it in my singleplayer test world and it works aside from the acceleration and fuel meter. I tried fixing the fuel meter.... the acceleration meter started working. gonna smash my head against the wall just a little bit more and see if i can get the acceleration meter to work
xpgx1 10 Mar, 2021 @ 2:24am 
Glorious =) :selike:
mikr  [author] 10 Mar, 2021 @ 12:25am 
Its possible that its broken... haven't touched it for a while.
Ill look into it as soon as i have time
Hawkwar 9 Mar, 2021 @ 5:53pm 
I just installed this on a rover and while I get no compiler errors I also dont see anything other than the speed and Park brake work.
mikr  [author] 21 Feb, 2021 @ 1:06pm 
i mean... i didn't touch it for one and a half years now... i wouldn't be all too surprised if it kicked the bucket
xpgx1 21 Feb, 2021 @ 11:33am 
I get compiler errors - Did nothing fancy - just copy pasta the script in an empty PB and it couldn't compile. Buuut since you are surprised, I'm gonna go ahead and test again =)
mikr  [author] 21 Feb, 2021 @ 7:16am 
Whats wrong with it xpgx1? The main issue with most of my scripts is that they dont work in mp which is a netcode issue with keen. If a scripts uses too many sprites, SE just gives up in multiplayer
xpgx1 21 Feb, 2021 @ 4:03am 
Hmm, seems to be another victim of the recent updates. Great script btw - been using it for ages =)
DOOD 2 Jan, 2021 @ 2:50pm 
i love this becose of the fact you onley use Argument to chang setings, and to set it up
:steamthumbsup:
CMDR_WATCHYOUR6 19 Dec, 2020 @ 5:25pm 
@mikr yes, at first I thouth it might be because the LCD was on a rotor, but then I tested in another LCD and did it again
mikr  [author] 19 Dec, 2020 @ 11:38am 
shure? never had or heard of that issue before
CMDR_WATCHYOUR6 19 Dec, 2020 @ 11:21am 
when active, it messes with acceleration of the vehicle, like if it would add lots of mass. The rover gets slow.
Apollo235 10 Dec, 2020 @ 5:43pm 
please add customization, in particular, add an option to replace the acceleration gauge with a power output thing. i want to be able to 'rev' my rovers and see the dial shoot up
Yrol Akiyama 29 Aug, 2020 @ 4:07am 
jarhead, yes, for those totally overvcrowded streets in the morning ;oP
Honestly though, great idea!
mikr  [author] 29 Aug, 2020 @ 2:36am 
Propably a multiplayer issue
flamingtext 21 Aug, 2020 @ 10:33pm 
It isint showing up?
jarhead 28 Apr, 2020 @ 6:30am 
you said to tell what to add

turn signal indicators
Booker DeWitt 16 Mar, 2020 @ 4:23am 
Sorry it took me so long, been away. Have uploaded a world with it in. It's the moonBug

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2024205474
mikr  [author] 15 Mar, 2020 @ 3:04am 
it appears to work perfectly for me.
Could you give me your Grid/World?
Booker DeWitt 14 Mar, 2020 @ 2:38am 
Thanks
mikr  [author] 13 Mar, 2020 @ 6:01am 
I'll look into it Booker DeWitt
Booker DeWitt 13 Mar, 2020 @ 3:14am 
So, i tried setting this up, but no matter what type of LCD i try to use with this (LCD Panel, Transparent LCD, Programable Block LCD), it catches an exception during execution at Program.FuelLevel[Boolean&Electric]. Any ideas of what do? Thanks
Yrol Akiyama 5 Feb, 2020 @ 10:09am 
"Bringing you all the good ( DIALS ) and bad ( odometer ) things of car dashboards."

At first, i read odoRmeter °snickers°
#NewCarSmellAlreadyGoneWhereIsThatTunaSandwichIDropped5MonthsAgo?
Lenny 13 Jan, 2020 @ 11:52am 
No never mind I'm dumb, for some reason there is a line with Flight Seat MPanel in the custom date of the other flight seat it was something of Automatic LCD's I think and I forgot to remove it and didn't see it when trying to figure out why it wasn't working because the custom data had a lot in it. Sorry :/
Lenny 13 Jan, 2020 @ 11:03am 
Flight seats can't be turned off. I'll give that edit a try.
mikr  [author] 13 Jan, 2020 @ 10:58am 
also
fuck
hang on
im stupid

replace with
if (c.CustomName == "[nameofyourblock]")
return c;
mikr  [author] 13 Jan, 2020 @ 10:56am 
...why can't you turn the other one off?
mikr  [author] 13 Jan, 2020 @ 10:55am 
and with fix i mean bodge
mikr  [author] 13 Jan, 2020 @ 10:55am 
alright find this:
if (c.CanControlShip & c.IsUnderControl)
return c;

and replace it with:
if ("[nameofyourblock]")
return c;

without the square brackets but with the quotes

should fix it

if it doesn't then i need to look into it
Lenny 13 Jan, 2020 @ 10:16am 
Could I force the script to not look for anything and just take the one I want?
Lenny 13 Jan, 2020 @ 10:15am 
It is set as the main seat, I can't turn the other one off and using a remote control it does the same even though the other one (The one I want it on) has MPanel in its name.
mikr  [author] 13 Jan, 2020 @ 9:31am 
...weird

does your grid have a remote control?

if anything else fails turn off all ship controllers that you dont want it to use before recompiling the script that should fix it
mikr  [author] 13 Jan, 2020 @ 9:23am 
try setting that seat to main cockpit
Lenny 12 Jan, 2020 @ 11:33am 
It does not work for me if I use multiple flight seat, it does not take the one I use when asked by the script and it instead will take another one I'm not controling.
notnewbutyork 3 Nov, 2019 @ 11:51am 
mikr  [author] 3 Nov, 2019 @ 11:36am 
shure, i generally dont have a problem with people uploading modifications
notnewbutyork 3 Nov, 2019 @ 6:51am 
mikr, can I send you my modification of your script, maybe you'll like it... and I sure would love to know what you think! I don't want to do anything without your authorization, so, if you want to have a look?
Originally I just did it because the accellerometer threw a NaN when CC was run, but I kinda didn't stop...
mikr  [author] 31 Oct, 2019 @ 12:32pm 
interesting, ill look into it asap
Blaidd Drwg 29 Oct, 2019 @ 1:32pm 
Hi, since the anniversary update your scripts runs into an exception after the intial setup.
Screenshot [cdn.discordapp.com]
UnDead Machine 18 Jul, 2019 @ 6:15pm 
Fuel and battery power gauges are needed. Options to turn these gauges off if the vehicle isn't using a certain type of power source. Charge status bars for jump drives and both types of shields. This script could then be used for any vehicle type.
notnewbutyork 10 Jul, 2019 @ 2:31pm 
Hi,
First of all, get well soon!
Nice script! Looks really good. I changed a few colours and parameters though to make it fit in with the rest (pls forgive me! Didn't mess with the functionality.) Since you asked for suggestions, I'd add acceleration (just like speed) and power usage (since you ask current/max = >0.9 anyway already for the indicator) as two distinct graphs to the lower left and right of the speedo, smaller, otherwhise the same, just like the rev counter and tubo pressure in a car. (isn't power usage like revs anyway is some sense? Bet the gauge would look cool with the lightning that turns red in the middle...)