Stellaris

Stellaris

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Stellaris Mega-Multiplayer (5/23/19)
   
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Description
A collection of mods put together for Mega-Multiplayer-Madness!
Items (16)
Ethics, Civics and Traditions Classic
Created by petruxa
ATTENTION PLEASE! As you are already aware, I've updated both the Old and the New (Alternative) versions of my mod to 2.7 and "Federations", which can be found in my library. For the moment I don't have time and passion to work on this update, but I might ...
Collection of Flags
Created by Condutiarii
DEPRECATED - No longer works with the new launcher Use new mod Flags in the void...
Better Ship Sections
Created by Mordachai
Adds more variety to existing ship classes to allow you to better specialize your designs for your technology, tactics, and strategies. Destroyer: + 10 evasion (45 evasion base) + Gunship bow (3 sm) + Missile bow (1 torp + 2 sm) + Picket stern (2 pd) + Gun...
!!Universal Modifier Patch (4.0.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
The Infinity Stones
Created by LysdexicsUntied
The Infinity Stones Not compatible with 4.0 "Pheonix" or beyond Compatible with 3.7 "Canis Minor", 3.8 "Gemini", 3.9 "Caelum", and 3.10 "Pyxis", 3.11 "Eridanus", and 3.12 "Andromeda" Overview This mod brings the Infinity Stones of the Marvel Cinematic Univ...
Real pop growth
Created by Yagami
Hi! This mod goal was to simulate accurate pop growth based on population number and not by planet number. To achive this every planet get an additional pop growth modifier wich is multiplicative with all(almost) other modifiers. In this eary state the mod...
Advanced Production
Created by PresidentWhitmore
Adds 8 new Buildings and Production Techs for advanced resources manufacturing. Upgraded Exotic Gas, Rare Crystal, and Volatile Mote Buildings for more job availability. Nanite Factory Jobs (Requires Distant Stars DLC) Upgraded Nanite Transmutation Buildin...
!!District Overhaul
Created by RevansSchatten
District Overhaul 2 has just released, make sure to download it here Have you ever thought that nearly every planet is the same (except some special ones), well this mod will change your gameplay of Stellaris forever. Why should you be able to farm on a de...
The Belt (v2.3 Wolfe)
Created by RevansSchatten
https://i.imgur.com/p7Fv1Z6.gif The Belt mod for Stellaris version 2.3 (Wolfe) About the mod: Have you ever wondered why you should have your first colony lightyears from home? Well this mod is the awnser, you can colonize asteroids and cold barren planets...
PLANETARY DIVERSITY New Worlds Module
Created by Lex Peregrine
Compatible with Stellaris 2.8. No longer updated, will remain as a legacy mod. A sub-mod for Planetary Diversity 2.8, do not use without it, it needs to overwrite a small number of PD's files, so it should be placed below Planetary Diversity in your mod li...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Dyson Swarm 3.4.*
Created by Smithy
Dyson Swarm - Colonizing space 3.4.* Have you ever felt like habitats are underwhelming and way to lategame to bother with? Yes? Then I have a mod for you: This mod allows you to construct a new type of habitat relativly earlygame: the dyson swarm. A dyson...
Ecology Mod
Created by Metadigital
3.1.* Compatible Overview Ecology Mod is a gameplay overhaul designed to bring out the environmental problems of inhabiting worlds and expanding as a galactic empire....
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
New Civics and Traits Mod for 2.3.*
Created by ThyronDexter
DESCRIPTION This mod adds a handful of new Government Civics into the game, also adding new species traits. Some of them are simple modifiers that I felt had to be added into the base game as an extension for your empire, and some of them have pretty inter...