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<...>\steamapps\workshop\content\333640\1761293513\Unphased.cs(56,13): warning CS0618: 'Effect.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
<...>\steamapps\workshop\content\333640\1761293513\Unphased.cs(62,13): warning CS0618: 'Effect.Unregister(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
Just in case this is new/relevant
<...>\steamapps\workshop\content\333640\1761293513\Unphasing.cs(25,13): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
<...>\steamapps\workshop\content\333640\1761293513\Unphased.cs(53,25): warning CS0618: 'GameObject.pRender' is obsolete: 'Use Render - Will not be removed before Q1 2025'
<...>\steamapps\workshop\content\333640\1761293513\Unphased.cs(41,33): error CS1503: Argument 1: cannot convert from 'string' to 'XRL.World.Effect'
== Warnings ==
<...>\steamapps\workshop\content\333640\1761293513\Unphased.cs(51,30): warning CS0672: Member 'Unphased.Register(GameObject)' overrides obsolete member 'Effect.Register(GameObject)'. Add the Obsolete attribute to 'Unphased.Register(GameObject)'.
<...>\steamapps\workshop\content\333640\1761293513\Unphased.cs(59,30): warning CS0672: Member 'Unphased.Unregister(GameObject)' overrides obsolete member 'Effect.Unregister(GameObject)'. Add the Obsolete attribute to 'Unphased.Unregister(GameObject)'.
More sentimentally, I forgot I even made this mod and I love Barnabus very deeply. It means a lot to me that you took the time to let me know, so thank you <3