Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Civilization 6 - Definitive Mod-Kollektion
   
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Description
Die definitive Kollektion von Mods für Civ 6.
Items (24)
More Lenses
Created by astor
Introduction The goal of this mod is to add more lenses to the game, that help with empire management and in general quality of life improvements. ATTENTION CQUI AND HBUI USERS: If you have CQUI or HBUI, you don't need to download this. This mod is already...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
More Civs Allowed in Multiplayer
Created by p0kiehl
Increases the maximum players allowed in multiplayer to 50....
Steel and Thunder: Unique Units
Created by Deliverator23
Updated for New Frontier Pass & Final Patch! (Portugal, Vietnam, Babylon, Byzantium, Gaul, Ethiopia, Maya, Gran Colombia) Steel and Thunder: Unique Units adds one additional Unique Unit to every Civilization including all DLC, Rise & Fall, Gathering Storm ...
Wide Science Penalty
Created by FearSunn
NFP compatible! Limits wide play science snowballing. Formula: wideSciencePenalty = globalAverageSciencePerCity*(1/(averageCitiesGlobal/pCitiesCountPlayer)-1)*surplusCities; surplusCities = pCitiesCountPlayer-averageCities; averageCities = math.ceil(totalC...
Real Strategy (AI)
Created by infixo
New version 2.3.1 as of 6.08 - AI should build Walls. The mod is currently being updated. I will try to address suggestions and fix problems reported since v2.0. Contributions in various forms are welcomed. Please contact me via GitHub. Different approach ...
Longer Eras
Created by Florian
Slow down the pacing of the game so that you actually have the oppertunity to build stuff you research before it becomes outdated. Heavily based upon 8 Ages of Pace. However, I found that 8 ages didn't work very well with rise and fall. It still went way t...
Mappa Mundi
Created by thecrazyscotsman
Mappa Mundi adds >15,000 unique place names to greatly increase the variety within your games. Options Mappa Mundi includes the option to enable Colonial names for European civilizations. This option is disabled by default. You can enable it by editing the...
Prismatic - Color and Jersey Overhaul
Created by SeelingCat
Prismatic adds 51 new colors and many new jerseys to the game, cutting down on the amount of times secondary jerseys will show up in game and ensuring that all leaders will get a color scheme even when playing with the maximum amount. Documentation of the ...
Disable Satellite Map Reveal
Created by p0kiehl
Disables the "reveal the entire map" effect from launching the earth satellite. NOTE: This mod is intended as a fix for players who are experiencing crashes once the entire map is revealed when using large, custom modded map sizes. ...
Gift It To Me
Created by Fampat
Gift It To Me This mod enables a player to gift units to other players (human and AI). Features The intention of this mod is to be able to help out allies in need of units (or to strengthen an foe of your foe, proxy wars! XD) Units can be gifted to other h...
Environment Skin: Sid Meier's Civilization V
Created by GrrrArrrg
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more...
Stronger Era Gates (Working as of 21 May 2020)
Created by Eudæmonia
-------------------------------------------------------------------------------------------------------- Working as of May 21 2020 with the Maya & Gran Colombia Update. ---------------------------------------------------------------------------------------...
Tomatekh's Historical Religions
Created by Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
Endgame Map Replay
Created by Technoluddite
Relive the rise, or maybe the fall, of your civilization and see how the rest of the world evolved over the course of the game. Updated 2021-11-27 New: Bugfixes for Hotseat games End Game Replay A new tab, 'The World', is added to the End Game screen. When...
German translations for various Civilization VI mods
Created by H.Humpel
Deutsche Übersetzungen für diverse Civilization VI Mods Eine Sammlung von Übersetzungen diverser Civilization VI-Mods ins Deutsche. Information for mod authors German translations for various Civilization VI mods The advantage of outsourced mod translation...
EpsTweak for Civ Picker Names
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. Ever got annoyed at the game only showing leader nam...
Annex City States
Created by Dazz Aephiex
Ever pondered why you cannot just annex your vessel City-States without stomping on your friendship? One Great Merchant that does the job is just not enough? You are at right place. If you are a Suzerain of a City-State and you have 15 or more Envoys in it...
EpsTweak for Catch-Up
Created by Eps
EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I've split them into small fragments to allow you to make your own custom rulesets. Civilization games have always had this slight desig...
Steel and Thunder: Everything Enabled
Created by Deliverator23
This mod enables all units from Steel & Thunder: Unique Units that are disabled by default. The units enabled are: Amazon Scout (Scythia) Armatolos (Greece) Cho-ko-nu (China) Chosen Infantry (Poland) Fatherland Volunteer (Brazil) Garde Republicaine (Kongo)...
More Loyal Cities
Created by ziwdon
This mod should allow to ease loyalty pressure without completely removing it. It decreases negative loyalty effects by reducing nearby citizen pressure to half, and by making cities fully loyal immediately after being taken by combat (although they might ...
Hide Stats Evolved
Created by Adriaman
This mod makes player stats visible according to your access levels and alliances and makes over a dozen diplomacy and UI-related mods compatible! Works in Single Player and Multiplayer. Does not affect the AI or save files. Makes the "Listening Post" miss...
Distant Multiplayer Start
Created by Exsertis
RECENT NEWS 9th March 2018: The mod is fully compatible with the March 2018 Civ VI update. Enjoy! 9th February 2018: Mod has been updated for full compatiblity with the latest version of the Civ VI base game, and the Rise & Fall expansion pack. ABOUT THE M...
Multiplayer Helper (MPH)
Multiplayer Helper: Originally built for Civilization esports event (e.g. CWC tournaments), this mod initial objective was to limit the amount of game re-lobbying by preventing the AI from taking over players unit during on disconnect. It has grown to incl...