Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

72 ratings
Rank and unit Size
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Graphical
File Size
Posted
Updated
1.509 MB
15 Jun, 2019 @ 1:59pm
4 Mar, 2020 @ 1:19pm
3 Change Notes ( view )

Subscribe to download
Rank and unit Size

Description
So have you ever used a double or triple unit size mod and wondered why does the Ai go AY MY LINE OF INFANTRY IS BIGGER THAN YOURS. and proceeds to make a line of soldiers so long that the map cant fit all of them. so you have to either make a line just as big or risk getting flanked and that normally takes up all of the deployment zone and at least for me thats annoying.

fear not cause this mod fixes that. it changes the rank depth of all melee units to 12 making the AI actually have maneuverable units that don't take up half the map just to move and force you to respond with a unit that's just as wide so they don't flank you. with this cavalry also has a chance to get behind enemy lines without the units stopping them just cause they have a bigger line that literally stretches from one end of the map to the other.

this is also a unit size mod doubling the size of the units. 320 infantry, 240 cavalry and 240 archer because in order for me to change rank depth in these units i need to also use their tables which most other unit size mods also require so changing rank depths would conflict with other unit size mods. elephants, fleet ships and Artillery have not been changed.

sidenote: Cavalry have been fixed

Because im kinda tired of repeating myself: This mod DOES NOT ADD UNITS TO UNITS AQUIRED FROM OTHER MODS.
44 Comments
DASMEXX Got the Cards 15 Jul @ 12:36pm 
works a treat thanks!
Just avoid naval battle - Auto resolve.
MAIRON 22 Jun @ 9:08am 
changing the ship units disrupted naval battles. each unit now occupies two ships. however, only one ship is functionally used per unit, while the second remains idle and obstructs the movement of nearby ships
Mingles 12 Jan @ 11:32pm 
to Alan or anyone who think that "the game cant handle anything over 200 to 240 unit size on large battlefields"

you clearly don't have a high end on PC, i can play even Attila tw with 4x unit size no stutter, the reason i believe people need to stop saying "the game cant handle it" IT CAN until you go over 500 man units, your computer is the problem not the game, Rome 2 is well stable by now. its misleading to other people who want increased units and are lead to believe the game will be unstable with 320-480 unit size. now beyond that and above yeah then i agree with you the game couldn't handle it.
Sunimer 23 Jun, 2024 @ 7:04am 
@Victory Forever, did you recruit new troops and upgrade some buildings first? was this installed in the middle of the game or with a new game? Give us more info, bro
Sola Fide 22 Jun, 2024 @ 8:28am 
None of the units are the size that the mod says they should be, mod doesn't seem to work.
a4351632 27 Mar, 2024 @ 6:58am 
Can you make one for Total war attila?
Sunimer 28 Jul, 2023 @ 8:20am 
hey there. is the general cav not affected? they are only 40 large never mind 240.
Alan 16 Jun, 2023 @ 4:06pm 
The game can not handle anything over 200 to 240 unit size on large battles.. Unit stutter will kick off
Black Forest 22 Nov, 2022 @ 10:52am 
we need 480 men per unit that we can build a legion
Spartan 2 Apr, 2021 @ 12:45pm 
Hey man, could you accept my friends request so I can talk to you about something regarding the unit size mod you have? I've got a work-around for the ship glitch.