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I don't use AAPM as of yet because my group and I are really into the infamous new ace medical, which we tweaked to our liking. Plus, the fact that spawned troops won't carry plates in their inventory, requiring extra mission tweak/micro managing. But it is extremely tempting, as is all your mods.
But this UMO is really great. Only tweak I feel like I need is bump in the stamina depletion, not like ACE standard settings, but something in between.
Are you running Indigo with default stamina module settings?
It pretty much make stamina inrelevant and only the weight/mobility important. I ramped the fatigue effect to 5.0 but it seems to make no change.
Thank you for your work.
The difference between the two is that Indigo is new medical, while Cobalt is pre-rewrite. To work with AAPM, you'll want Cobalt.
Ideally I'd like to play the East wind with this mod plus your plate mod.
1. A lite version is certainly on the table, although the speed penalties are very much entwined with the stamina alterations from Cobalt ACE and so it would be quite the ordeal to rework the math. I may consider a lite version down the road, maybe as an optional PBO distributed alongside the normal version.
2. CBA server options are a good idea, but the mod's scripting is all done in one SQF file, and so it cannot be split up function by function like ACE3 can.
I definitely plan on continuing UMO development down the road, though. Stay tuned!