RimWorld

RimWorld

281 ratings
Supreme Melee
   
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Mod, 1.0, 1.1
File Size
Posted
Updated
1.817 MB
21 Aug, 2019 @ 3:28am
25 Feb, 2020 @ 4:33pm
10 Change Notes ( view )

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Supreme Melee

Description
This mod is there to relieve of the feeling that melee oriented bionic monstrosities are too squishy. By utilizing superhuman reflexes can they now block projectiles and parry melee attacks with their weapons.
Even non augmented pawns can take advantage of this mod, starting at level 15 melee skill they gain a 10% parry chance against projectiles and 20% at level 20 skill melee.

Compatibility:
+Dual wielding parries worse but the pawn gets two chances to parry instead.
+Cybernetic Organism and Neural Network: Some bionics\implants benefit from this mod.

Credits:
ChJees – Concept, C# & XML
Trunken - Art, Preview image
Popular Discussions View All (4)
20
9 Oct, 2020 @ 2:28pm
Make the mod bigger?
ChJees
2
9 Feb, 2020 @ 5:36pm
Ancient Danger Error
Jr. Troopa
1
6 Apr, 2020 @ 12:08pm
Error while starting up game
Yukari Whiteclouds
111 Comments
Diamondman0607 14 Jun, 2023 @ 6:20am 
HE PUT METAL GEAR RISING IN THE THUMBNAIL?!?!?!?
Courier 28 Jul, 2022 @ 3:27pm 
i have a combat pawn with two power claws on him so does he attack with both or just one with this?
Starina 8 Jun, 2021 @ 11:57am 
Hell yeah bruh, it helps someone! That was 1 thing which stopped me from playing 1.2 :D
Mlie 6 Dec, 2020 @ 11:56am 
ZX Zero 15 Nov, 2020 @ 5:49am 
no not 1.2
Livingu Roomu 15 Nov, 2020 @ 5:40am 
Is this mod compatible with 1.2?
Jus 13 Nov, 2020 @ 11:47am 
Is there any way to make it so enemies can parry too? I'm aware this mod isn't really maintained but I bet one only has to change a few values to make it happen.
KhanKanin 12 Nov, 2020 @ 9:57am 
I really miss this mod, I've found a slight replacement but it doesn't cut it like this one does.
ultrablue 1 Nov, 2020 @ 9:10pm 
STG I followed the advice before you removed it and it ended up working for me. It just gives me a single red error when I load the game which seems harmless. The mod seems to be working fine for me after a bit of testing. Did something go wrong for you?