Europa Universalis IV

Europa Universalis IV

52 ratings
🚩 Road to Revived History: Scramble for Africa [1.30.*]
   
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41.911 MB
14 Sep, 2019 @ 11:55am
2 Oct, 2020 @ 2:55pm
26 Change Notes ( view )

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🚩 Road to Revived History: Scramble for Africa [1.30.*]

Description
Sick of Spanish Mali in the 1600s? Get annoyed of Portuguese Cape Colony? Do you feel like the colonial growth is too consistent? Ever wanted to rule as the British colonial empire within its historical time period? Then this is THE mod for you!

Also great for roleplaying purposes! :D

On the first screenshot I demonstrated the full power of a potentional game where every nation still exists.

⚠️Keep in mind that this mod is still work in progress and optimalization is being worked on ⚠️


Discord: https://discord.gg/Exjevuc
Patreon: https://www.patreon.com/roadtorevivedhistory

Features:
  • Historical colonization system (No Spanish Mali, no scramble for Africa in 1600, no Frisian Cameroon etc. etc.)
  • Vanilla extended mission trees for key countries and their minors (see the list down below)
  • New game-changing events which will help steering the game! Even plenty for late game
  • Alt historical paths
  • New colonial regions
  • Historical events will more likely occur
  • Decolonization of South America during the 1800s
  • End date to 1914 for more historical timeframes
  • New disaster: Independence of Belgium
  • Minor map changes to fit the colonization

Key countries:
    Completed/Near to finished:
    • France
    • Netherlands
    • Germany
    • Spain
    • Portugal
    • Great Britian
    • Belgium
    • Italy
    In development/half finished:
    • -
    Planned:
      -

Extra info before playing:
  • This is a submod of an existing core mod; Road to Revived History, check it out: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1682833801
  • Keep in mind that this mod is still work in progress
  • Colonial restrictions can be turned off for you or specific AI to be able to suit your personal preferences
  • All colonial settler claims expire at a certain date, 1900 is the latest
  • Colonial age restrictions are universal (apply to any country)
  • The scramble of Africa starts in 1850 (1800 for Portugal) and ends in 1900

- Next updates will be focused on optimalization and mission trees, all feedback is welcome! -


Compatibility & Troubleshooting:

Special thanks to:
NeroJose - Spanish translations

For further interest, support, questions, out of boredom or you want to become a play tester you may want to join the RTRH discord:
https://discord.gg/Exjevuc

(Everyone is welcome tho!)

Popular Discussions View All (2)
0
22 Sep, 2019 @ 2:45pm
PINNED: Idea Dump Sticky Post
Casual909
0
22 Sep, 2019 @ 2:44pm
PINNED: Known Bugs
Casual909
52 Comments
✪ Tax 15 May, 2024 @ 9:03am 
I really wish this mod did not add so many things and just focused on not letting the AI turbo-colonize Africa
GOD SAVE THE TEA 22 Dec, 2021 @ 2:49am 
@blackkray it needs to 1.30 to run them
blackkray 28 Nov, 2021 @ 12:01pm 
any chance of an update? i cant use this with the main mod without it crashing
Altiris 31 Mar, 2021 @ 9:10am 
Could I make a TNO Italy in this mod? Owning parts of Arabia, Sudan, Egypt, etc even though Italy didn't own them IRL?
Sarcagian 1 Sep, 2020 @ 8:31am 
Africa has no colonial regions
AlwaysRM 25 Jun, 2020 @ 1:53pm 
Can't wait :D
Casual909  [author] 25 Jun, 2020 @ 8:27am 
@AlwaysRM somewhere next week, so after the 28th.
AlwaysRM 24 Jun, 2020 @ 12:04pm 
Any expected date of Release? :D
Casual909  [author] 17 Jun, 2020 @ 6:00pm 
@DarkLegion it will be updated.
DarkLegion 17 Jun, 2020 @ 2:53pm 
I can't wait any longer if the update is not coming