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The DustEvils you can just lure into the teleporter.
Reinbeaus can be made to spawn with 32 Dead Grass (and no Sand in the same chunk), there are other spawners as well but that's the easiest to implement.
Reaudolphs have a very low chance of spawning and only near the Elfi trader.
Next patch will include a better reference to get to figure out the spawning rules.
This spawner is going to remain as it is for the time being (and probably forever) - players are welcome to create their own spawners and share them with the community (even if such spawners use this one as starting point, players are welcome to "fork" and share their own version)
The spawner also tends to get clogged up with dust devils and warmwurms, which don't move and require manual intervention, or teleporting away and back.
Add 32 Weepwood (the plain one, not the mossy one) blocks to each of the Swamp platforms in order to allow the Swamp Trogs to spawn there.
Or, better, what matters is having at least 32 Weepwood and at least 32 "normal ground" blocks such as Grass or Dirt, so you could place the Weepwood on the Autumnwood platform as well, or create your own additional platform - just a 15x15 Grass with 32 Weepwood on top will do to spawn the Swamp Trogs.
This video shows a different spawner but the trap is pretty much exactly the same:
https://www.youtube.com/watch?v=tboAF3_ir34&t=50s