The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Proudspire Manor Argonian Roommate
   
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26 Mar, 2012 @ 12:10am
1 Jul, 2012 @ 12:42pm
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Proudspire Manor Argonian Roommate

In 1 collection by bobbobaganuch
Bobbobaganuch's Ultimate Collection
44 items
Description
This Mod adds an Argonian Mage (Tooth-in-the-sea) as a roommate to the player house Proudspire Manor in Solitude. Also adds a map marker for fast travel.

---NEW UPDATE---4/10/2012 Received a report of Tooth-in-the-sea disappearing, Tooth's default location has been reset and should fix the problem. I have not come across this problem myself during testing or while playing. (NinjamanJosh) If he is not back after this update just uncheck this mod, load game, clean save, exit all the way out and recheck the mod and load clean save. Also Remember it takes a long time for NPC's to return home and Tooth has a life and is not always at the house, he could be roaming Solitude, at the Temple of the Divines or the Winking Skeever.

---Note--- I have had some reports of the thrown insult showing up on subtitles or being spoken by my NPC's. I have not come across this in the testing of my mods and have looked for possible causes to the problem and found nothing. If you have this problem a more detailed description is needed. (what NPC is doing it, what language your game is, do you have other mods running that add or change NPC default dialogue ect.)

Tooth-in-the-sea is a former student of the College and was expelled for dangerous use of destruction magic. Tooth-in-the-sea comes from a wealthy clan in the Black Marsh who has disowned him due to his failure. Guilt ridden and alone he spends his days praying at the Temple of the Divines and his evenings drinking at the Winking Skeever. Tooth-in-the-sea always has an ample supply of magic items for sale and is willing to follow you on your travels.

The only change to the Housecarl is she has been made essential and has new clothes.

-----------------This MOD is not compatible with any of my ---Argonian Incursion--- Mods-----------------

If you like this mod check out my other Mods Compatible with this one.

Argonian Assemblage
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=18896

Argonian Travelers
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=14813

Breezehome Argonian Roommate
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=18897

Honeyside Argonian Roommate
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=18898

Vlindrel Hall Argonian Roommate
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=18899

Argonian Settlement Mixwater Mill
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=18903

Hjerim Argonian Roommate
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=18901

I enjoy modding and if you have any concerns or ideas regarding this mod please let me know.

---------------If you like this mod please Rate------------------
15 Comments
Mitoshi 8 May, 2013 @ 2:12pm 
Great mod. In regards to the note about the insults, I have recieved insults from the npcs in all of the mods, no voice just text.
Watta Maroon...! 30 Nov, 2012 @ 11:33am 
Hey, I love the mod. I don't even mind the peasant dress. But now I need a key to use the front door, my key doesn't open the porch door anymore, and I don't need a key at all to use the streetside basement door!

Even so, I like it. Now can we get a Kajit caravan to call at the Heartfire homes? One of those might seem more like an estate (or base) if "I" didn't have to go to town to sell my stuff....
Sleepless Laborer 6 Nov, 2012 @ 4:56pm 
Ermehgerd mah naim is thar.
Lol thanks for the update.
DangerousAxiom 11 Aug, 2012 @ 6:56pm 
Isnt tooth-in-the-sea the master alteration teacher in oblivion?
Drug Cyborg, FBI 23 Jul, 2012 @ 1:45pm 
Sorry for posting three comments in a row, but I've got links here for the only two conflicts I've seen so far (as well as the ugly dress that the housecarl wears now :c ). One is that the tanning rack shares the space with the cabinet I mentioned earlier, and another is a floating torch/invisible wall in the first-floor common area of the house.

If I may, I would suggest moving the tanning rack outside so that it's on the back porch overlooking the sea (uncured hides are very smelly after all, and it's not too easy to tan something where it can't get any sun), and adding some sort of short journal to Tooth's room elaborating on his backstory to add a bit of in-game depth to it.
Drug Cyborg, FBI 23 Jul, 2012 @ 1:24pm 
I do have to ask why the housecarl who would normally wear armor is wearing a cheap green dress. Housecarls are supposed to be protectors of family and property, which is why they wear their armor at almost all times. They're essentially glorified bodyguards.
Drug Cyborg, FBI 23 Jul, 2012 @ 12:01pm 
Crepuscularity mainly fixed the lighting and removed most of the vanilla ingredients and food rolling around the place, but he'd also added a few cabinets and a window by the enchanting table. I'll download this and see if there are any major conflicts, then let you know. Just in case, though, is there a version of this that only adds the NPC himself? I love the idea of having more people live in the ginormous house, but if there are going to be major conflicts between the two I'm not looking foward to making a choice between them.
bobbobaganuch  [author] 23 Jul, 2012 @ 10:06am 
Works fine with A spouse and housecarl. Not sure if it is compatable with Crepuscularity's House Mods. I did change and add some things in Proudspire.
Drug Cyborg, FBI 22 Jul, 2012 @ 10:27pm 
Will this cause conflicts of any kind with a spouse and housecarl being in the house at the same time, or with Crepuscularity's House Mods ? I really like the idea of having an all-Argonian household in Solitude, and the more bodies the merrier, as they say.
bobbobaganuch  [author] 9 Jul, 2012 @ 9:43pm 
Thanks for the support. I use Followers can Relax too. sorry I didn't think of it.