Tabletop Simulator

Tabletop Simulator

216 ratings
Aeon's End - All Expansions (From Base Game to Past and Future + Mini Expansions) [SCRIPTED]
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Type: Game
Complexity: Medium Complexity
Number of Players: 4
Play Time: 90 minutes
File Size
Posted
Updated
8.986 MB
19 Oct, 2019 @ 12:21pm
19 May, 2023 @ 6:02pm
54 Change Notes ( view )

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Aeon's End - All Expansions (From Base Game to Past and Future + Mini Expansions) [SCRIPTED]

Description
Every currently released version of Aeon's End, in one Mod.

"Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card.
Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits."

All base games are here, Aeon's End, War Eternal, Legacy, The New Age, Outcasts, Legacy of Gravehold and Past & Future.
Additionally every small expansion and kick-starter promo is in as well.
[Past & Future has some work in progress elements to it, see the Updates list for more information.]

This is not the Legacy version of the game, rather, just the cards that come with it. I do not have a reset kit and have already played through Legacy.
Things that are only compatible in the Legacy Campaign are not included, so the otherwise non-functional Haze Fiend and Maelstrom are not included, neither are the 8 blank user created mages.
Everything that can be used outside of the Legacy Campaign is here, though.

The New Age's expedition mode and relevant randomiser/treasures and rules are there, so that should be fully playable.
This was more or less made from scratch, although I did get the Nemesis and Gravehold Life Counter scripting from another mod.

For a long while, scripting was limited, as I am fairly disabled, and typing is difficult. My health has improved enough to finally add scripting to this thing, so, enjoy.

Everything is sorted, and most of the setup is scripted. Just press the relevant buttons, drag the relevant bags, and away you go. The Card Randomizers are included if you wish to use those.

I adore this game, and if you enjoy this mod, I fully recommend picking up a physical copy.


UPDATE: Scripting added for the Market randomizer. Big thanks to TheJazzAgenT♫ for letting me use their script!

UPDATE: Nemesis setup is now scripted. Select what Basics you wish to use, how many players and what level of expedition you're on, and then drag a Nemesis bag onto the Setup Mat. Certain Nemesis require Player Agency or Shop Setup that a tad infeasible. Everything else should just setup though.

I will add the ability to select what Upgraded Basics you want to use at a later date.

UPDATE: Player decks, card draw now have scripting, as does turn order, Xaxos and Curses.

UPDATE: The ability to have a more balanced selection of Basic Nemesis cards that draw from all the games has been added. Thanks to rngesus.wept for the suggestion!

UPDATE: Randomizer decks now have scripting to assist with setting up further Expedition games. Save the "Barracks" box between games.

UPDATE Jan 2022: Wave 6 has landed in the UK! Cards from the mini-expansion, the Ruins, have been added. How long Legacy of Gravehold will take may vary, see the Updates page for more information there.

UPDATE Feb 2022: Legacy of Gravehold has been added. Additionally the ability to setup the randomizers to use what set you want has been added. Pretty much a huge amount of work went into the last few updates. Enjoy.

UPDATE April 2002: Past and Future is basically in! See the updates page for the few things still WIP, should be added shortly.


Suggestions welcome. I'm willing to add more scripting within reason. And let me know if anything goes wrong!
Popular Discussions View All (1)
2
8 Dec, 2024 @ 2:47am
5 Xaxoses Game
Lemurkin
204 Comments
some guy 25 Apr @ 1:49pm 
this is way too cool man, works really well
IronKorean 24 Mar @ 9:39am 
Hi,
there is a bug:
When playing against "Final Legacy Nemesis" with Expedition Battle 4 and 2 players,
all basic cards should be upgraded.
However Tier1 and Tier2 cards are still basic.
gc_woody 4 Feb @ 3:06am 
I have added the content of Wave 8 to this mod. The mod has been uploaded to the Steam Workshop, named Aeon's End All Expansions Scripted (From Base Game to the Descent). Feel free to subscribe!
ale_noite 28 Jan @ 5:57am 
First of all, great mod!

I just had one minor issue with is, if I select any option of the upgraded, I can't select another one.
I wanted to have a balanced upgraded deck with New Age and Outcasts for example, but when I select "New Age" all other options became unavailable.
andraephilipp 22 Jan @ 8:25am 
Can you somehow see the mage cards with their effects etc. before setting them up? I can only see the randomizer deck but it has no informationo.
Thank you for your hard work! Great way to play the game remotely.
gc_woody 4 Jan @ 11:57pm 
looking forward to the new standalone the descent
ZA WARUDO 29 Dec, 2024 @ 9:03am 
Any plans to add the descent?
Trexxenn 19 Dec, 2024 @ 12:18pm 
idk if it's ALL the mages or just a good number of them, but the back of the 3 breaches or from Legacy, where it doesn't say "+1 damage when opened". the front says +1 damage but not the back. just thought you should know!
jakopelman 8 Dec, 2024 @ 7:23am 
While I assume you will eventually add The Descent, Tales of Old Gravehold, The Abyss, and The Caverns. I would like to inform you (for your next update of course), that you are missing "Howling Slayer" (tier 2 Upgraded-Basic Minion) from The Ancients (card ID TA-084). Otherwise, thank you for the work you've put into this.
The Saltman! 11 Oct, 2024 @ 11:49pm 
Bishop of Scrolls's Unnamed health bag comes into play rotated in a way so that the health tokens come out upside down. bag.setRotation{0,180,0} should fix it